From 736e57eb26e5c40323149a9749f5e1901cfb3510 Mon Sep 17 00:00:00 2001 From: Yoonsang Lee Date: Thu, 16 Jul 2015 14:31:07 +0900 Subject: [PATCH] [DALi][DOC-213] Add Camera to dali fundamentals Signed-off-by: Yoonsang Lee Change-Id: Ied0c6c2329da40e803e3fcf430aa9aa8d45ebc8d --- org.tizen.ui.guides/html/native/dali/dali_overview_n.htm | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/org.tizen.ui.guides/html/native/dali/dali_overview_n.htm b/org.tizen.ui.guides/html/native/dali/dali_overview_n.htm index 8ef6537..0fcfe76 100755 --- a/org.tizen.ui.guides/html/native/dali/dali_overview_n.htm +++ b/org.tizen.ui.guides/html/native/dali/dali_overview_n.htm @@ -58,13 +58,21 @@

Coordinate System

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The stage has a 2D size that matches the size of the application window. The default unit 1 is 1 pixel with default camera.

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DALi uses a left-handed coordinate system with the origin at the top-left corner, with positive X to right, positive Y going downwards, and positive Z going outside the screen with default camera. This is convenient when creating 2D views.

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The stage has a 2D size that matches the size of the application window. The default unit 1 is 1 pixel with default camera.

Figure: DALi coordinate system

DALi coordinate system

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Camera

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DALi has a concept of camera to display its virtual 3D world to a 2D screen. There are two ways of using the camera in DALi:

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DALi Internal Structure

DALi consists of the following modules:

-- 2.7.4