From 716a0387ca197ca728ba691f3d812d4252c0f10b Mon Sep 17 00:00:00 2001 From: Scroggo Date: Thu, 16 Jun 2011 14:00:15 +0000 Subject: [PATCH] Fix the mac build of the SampleApp. My call to glViewport breaks the mac build, but benefits the Android and linux builds. Fix the mac build until I come up with a better solution. Reviewed at http://codereview.appspot.com/4628042/ git-svn-id: http://skia.googlecode.com/svn/trunk@1612 2bbb7eff-a529-9590-31e7-b0007b416f81 --- samplecode/SampleApp.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/samplecode/SampleApp.cpp b/samplecode/SampleApp.cpp index c457ef6..8d5e13d 100644 --- a/samplecode/SampleApp.cpp +++ b/samplecode/SampleApp.cpp @@ -1323,12 +1323,13 @@ void SampleWindow::onSizeChange() { fZoomCenterX = SkScalarHalf(this->width()); fZoomCenterY = SkScalarHalf(this->height()); +#if defined(SK_BUILD_FOR_UNIX) || defined(ANDROID) if (fGrContext) { glViewport(0, 0, SkScalarRound(this->width()), SkScalarRound(this->height())); fGrContext->resetContext(); } - +#endif this->updateTitle(); // to refresh our config } -- 2.7.4