From 715f0d06d19e7c33d98f99c764c5c3249d13b1c0 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Tue, 13 Dec 2016 11:36:51 +1100 Subject: [PATCH] i965: use nir loop unrolling pass shader-db results for BDW: total instructions in shared programs: 12589614 -> 12590119 (0.00%) instructions in affected programs: 50525 -> 51030 (1.00%) helped: 7 HURT: 145 total cycles in shared programs: 241524604 -> 241490502 (-0.01%) cycles in affected programs: 1941404 -> 1907302 (-1.76%) helped: 302 HURT: 449 total loops in shared programs: 4245 -> 2947 (-30.58%) loops in affected programs: 1535 -> 237 (-84.56%) helped: 1142 HURT: 0 total spills in shared programs: 14453 -> 14453 (0.00%) spills in affected programs: 0 -> 0 helped: 0 HURT: 0 total fills in shared programs: 18984 -> 18984 (0.00%) fills in affected programs: 0 -> 0 helped: 0 HURT: 0 LOST: 26 GAINED: 15 Reviewed-by: Jason Ekstrand --- src/mesa/drivers/dri/i965/brw_compiler.c | 3 +++ src/mesa/drivers/dri/i965/brw_nir.c | 22 +++++++++++++++++----- 2 files changed, 20 insertions(+), 5 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_compiler.c b/src/mesa/drivers/dri/i965/brw_compiler.c index 6a73719..d7900a7 100644 --- a/src/mesa/drivers/dri/i965/brw_compiler.c +++ b/src/mesa/drivers/dri/i965/brw_compiler.c @@ -55,6 +55,7 @@ static const struct nir_shader_compiler_options scalar_nir_options = { .lower_unpack_snorm_4x8 = true, .lower_unpack_unorm_2x16 = true, .lower_unpack_unorm_4x8 = true, + .max_unroll_iterations = 32, }; static const struct nir_shader_compiler_options vector_nir_options = { @@ -75,6 +76,7 @@ static const struct nir_shader_compiler_options vector_nir_options = { .lower_unpack_unorm_2x16 = true, .lower_extract_byte = true, .lower_extract_word = true, + .max_unroll_iterations = 32, }; static const struct nir_shader_compiler_options vector_nir_options_gen6 = { @@ -92,6 +94,7 @@ static const struct nir_shader_compiler_options vector_nir_options_gen6 = { .lower_unpack_unorm_2x16 = true, .lower_extract_byte = true, .lower_extract_word = true, + .max_unroll_iterations = 32, }; struct brw_compiler * diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 9a217ad..a52d614 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -396,8 +396,17 @@ brw_nir_lower_cs_shared(nir_shader *nir) #define OPT_V(pass, ...) NIR_PASS_V(nir, pass, ##__VA_ARGS__) static nir_shader * -nir_optimize(nir_shader *nir, bool is_scalar) +nir_optimize(nir_shader *nir, const struct brw_compiler *compiler, + bool is_scalar) { + nir_variable_mode indirect_mask = 0; + if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectInput) + indirect_mask |= nir_var_shader_in; + if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectOutput) + indirect_mask |= nir_var_shader_out; + if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectTemp) + indirect_mask |= nir_var_local; + bool progress; do { progress = false; @@ -420,6 +429,9 @@ nir_optimize(nir_shader *nir, bool is_scalar) OPT(nir_opt_algebraic); OPT(nir_opt_constant_folding); OPT(nir_opt_dead_cf); + if (nir->options->max_unroll_iterations != 0) { + OPT(nir_opt_loop_unroll, indirect_mask); + } OPT(nir_opt_remove_phis); OPT(nir_opt_undef); OPT_V(nir_lower_doubles, nir_lower_drcp | @@ -477,7 +489,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir) OPT(nir_split_var_copies); - nir = nir_optimize(nir, is_scalar); + nir = nir_optimize(nir, compiler, is_scalar); if (is_scalar) { OPT_V(nir_lower_load_const_to_scalar); @@ -499,7 +511,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir) nir_lower_indirect_derefs(nir, indirect_mask); /* Get rid of split copies */ - nir = nir_optimize(nir, is_scalar); + nir = nir_optimize(nir, compiler, is_scalar); OPT(nir_remove_dead_variables, nir_var_local); @@ -524,7 +536,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, bool progress; /* Written by OPT and OPT_V */ (void)progress; - nir = nir_optimize(nir, is_scalar); + nir = nir_optimize(nir, compiler, is_scalar); if (devinfo->gen >= 6) { /* Try and fuse multiply-adds */ @@ -616,7 +628,7 @@ brw_nir_apply_sampler_key(nir_shader *nir, if (nir_lower_tex(nir, &tex_options)) { nir_validate_shader(nir); - nir = nir_optimize(nir, is_scalar); + nir = nir_optimize(nir, compiler, is_scalar); } return nir; -- 2.7.4