From 70ccca42515e01f8e6c01b39128721f31edba041 Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Fri, 22 Jan 2010 14:06:10 +0200 Subject: [PATCH] r600: update vport z & clipping when depth_clamp is changed fixes piglit depth_clamp --- src/mesa/drivers/dri/r600/r700_state.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 3c8cb579f9b..a795f62ab73 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -59,6 +59,7 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); static void r700SetStencilState(GLcontext * ctx, GLboolean state); +static void r700UpdateWindow(GLcontext * ctx, int id); void r700UpdateShaders(GLcontext * ctx) { @@ -780,6 +781,9 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- case GL_LINE_STIPPLE: r700UpdateLineStipple(ctx); break; + case GL_DEPTH_CLAMP: + r700UpdateWindow(ctx, 0); + break; default: break; } -- 2.34.1