From 7004114102332acbf899c1bd291240d357d29e7c Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 7 Aug 2018 18:30:19 -0400 Subject: [PATCH] glsl: add builtin variables for EXT_gpu_shader4 MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Timothy Arceri Reviewed-by: Ian Romanick Tested-by: Dieter Nützel Reviewed-by: Eric Anholt --- src/compiler/glsl/builtin_variables.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp index 78fccc4..17ee80c 100644 --- a/src/compiler/glsl/builtin_variables.cpp +++ b/src/compiler/glsl/builtin_variables.cpp @@ -1009,7 +1009,7 @@ builtin_variable_generator::generate_vs_special_vars() { ir_variable *var; - if (state->is_version(130, 300)) + if (state->is_version(130, 300) || state->EXT_gpu_shader4_enable) add_system_value(SYSTEM_VALUE_VERTEX_ID, int_t, "gl_VertexID"); if (state->is_version(460, 0)) { add_system_value(SYSTEM_VALUE_BASE_VERTEX, int_t, "gl_BaseVertex"); @@ -1018,7 +1018,8 @@ builtin_variable_generator::generate_vs_special_vars() } if (state->ARB_draw_instanced_enable) add_system_value(SYSTEM_VALUE_INSTANCE_ID, int_t, "gl_InstanceIDARB"); - if (state->ARB_draw_instanced_enable || state->is_version(140, 300)) + if (state->ARB_draw_instanced_enable || state->is_version(140, 300) || + state->EXT_gpu_shader4_enable) add_system_value(SYSTEM_VALUE_INSTANCE_ID, int_t, "gl_InstanceID"); if (state->ARB_shader_draw_parameters_enable) { add_system_value(SYSTEM_VALUE_BASE_VERTEX, int_t, "gl_BaseVertexARB"); @@ -1171,7 +1172,7 @@ builtin_variable_generator::generate_fs_special_vars() if (state->is_version(120, 100)) add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord"); - if (state->has_geometry_shader()) { + if (state->has_geometry_shader() || state->EXT_gpu_shader4_enable) { var = add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID"); var->data.interpolation = INTERP_MODE_FLAT; } -- 2.7.4