From 6f5a77fa45783a57021b479ea6ac51fa44971212 Mon Sep 17 00:00:00 2001 From: subhransu mohanty Date: Thu, 26 Jul 2018 18:29:33 +0900 Subject: [PATCH] lottie/optimization: reduce temporary object by calling *= operator. Change-Id: I9a5273a81cdad0ac78edf6a6564cfb6965884311 --- src/lottie/lottieitem.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lottie/lottieitem.cpp b/src/lottie/lottieitem.cpp index 51bfe91..a6bcd2e 100644 --- a/src/lottie/lottieitem.cpp +++ b/src/lottie/lottieitem.cpp @@ -420,7 +420,8 @@ void LOTLayerItem::update(int frameNo, const VMatrix &parentMatrix, float parent if (!visible()) return; // 2. calculate the parent matrix and alpha - VMatrix m = matrix(frameNo) * parentMatrix; + VMatrix m = matrix(frameNo); + m *= parentMatrix; float alpha = parentAlpha * opacity(frameNo); //6. update the mask @@ -713,7 +714,8 @@ void LOTContentGroupItem::update(int frameNo, const VMatrix &parentMatrix, float if ((flag & DirtyFlagBit::Matrix) || !mData->mTransform->staticMatrix() ) { newFlag |= DirtyFlagBit::Matrix; } - m = mData->mTransform->matrix(frameNo) * parentMatrix; + m = mData->mTransform->matrix(frameNo); + m *= parentMatrix; alpha *= mData->mTransform->opacity(frameNo); if (!vCompare(alpha, parentAlpha)) { -- 2.34.1