From 6d4cd416ec3155db0778246099a431331149edd2 Mon Sep 17 00:00:00 2001 From: "Owen W. Taylor" Date: Sat, 10 Jan 2009 19:25:27 -0500 Subject: [PATCH] Change default tile-waste from 64 to 63 It's more sensible to use 2^n-1 for a max tile-waste value rather than 2^n, so change the value default from 64 to 63. Example: 191 and 192 will both be sliced to 128+64 rather than having 191=>128+64, 192=>256. http://bugzilla.openedhand.com/show_bug.cgi?id=1402 Signed-off-by: Emmanuele Bassi --- clutter/clutter-texture.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/clutter/clutter-texture.c b/clutter/clutter-texture.c index d081b38..95aa8f9 100644 --- a/clutter/clutter-texture.c +++ b/clutter/clutter-texture.c @@ -880,7 +880,7 @@ clutter_texture_class_init (ClutterTextureClass *klass) "smaller values less texture memory.", -1, G_MAXINT, - 64, + 63, G_PARAM_CONSTRUCT_ONLY | CLUTTER_PARAM_READWRITE)); g_object_class_install_property @@ -1061,7 +1061,7 @@ clutter_texture_init (ClutterTexture *self) self->priv = priv = CLUTTER_TEXTURE_GET_PRIVATE (self); - priv->max_tile_waste = 64; + priv->max_tile_waste = 63; priv->filter_quality = CLUTTER_TEXTURE_QUALITY_MEDIUM; priv->repeat_x = FALSE; priv->repeat_y = FALSE; -- 2.7.4