From 6d4b974e89ca8c803e2a0033005ad95eab537fe6 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 25 May 2011 13:46:47 -0700 Subject: [PATCH] mesa: Flush vertices before updating drawbuffer computed state. Otherwise, the driver is likely to draw the flushed vertices to the new drawbuffer instead of the old one, missing the point of the flush. Reviewed-by: Brian Paul --- src/mesa/main/buffers.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index ef6ca9f..63f53e2b 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -350,7 +350,7 @@ updated_drawbuffers(struct gl_context *ctx) FLUSH_VERTICES(ctx, _NEW_BUFFERS); #if FEATURE_GL - if (ctx->API == API_OPENGL) { + if (ctx->API == API_OPENGL && !ctx->Extensions.ARB_ES2_compatibility) { struct gl_framebuffer *fb = ctx->DrawBuffer; /* Flag the FBO as requiring validation. */ @@ -403,16 +403,16 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, while (destMask0) { GLint bufIndex = _mesa_ffs(destMask0) - 1; if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { - fb->_ColorDrawBufferIndexes[count] = bufIndex; updated_drawbuffers(ctx); + fb->_ColorDrawBufferIndexes[count] = bufIndex; } count++; destMask0 &= ~(1 << bufIndex); } fb->ColorDrawBuffer[0] = buffers[0]; if (fb->_NumColorDrawBuffers != count) { - fb->_NumColorDrawBuffers = count; updated_drawbuffers(ctx); + fb->_NumColorDrawBuffers = count; } } else { @@ -423,15 +423,15 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, /* only one bit should be set in the destMask[buf] field */ ASSERT(_mesa_bitcount(destMask[buf]) == 1); if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) { - fb->_ColorDrawBufferIndexes[buf] = bufIndex; updated_drawbuffers(ctx); + fb->_ColorDrawBufferIndexes[buf] = bufIndex; } count = buf + 1; } else { if (fb->_ColorDrawBufferIndexes[buf] != -1) { - fb->_ColorDrawBufferIndexes[buf] = -1; updated_drawbuffers(ctx); + fb->_ColorDrawBufferIndexes[buf] = -1; } } fb->ColorDrawBuffer[buf] = buffers[buf]; @@ -439,8 +439,8 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, /* set remaining outputs to -1 (GL_NONE) */ while (buf < ctx->Const.MaxDrawBuffers) { if (fb->_ColorDrawBufferIndexes[buf] != -1) { - fb->_ColorDrawBufferIndexes[buf] = -1; updated_drawbuffers(ctx); + fb->_ColorDrawBufferIndexes[buf] = -1; } fb->ColorDrawBuffer[buf] = GL_NONE; buf++; @@ -453,8 +453,8 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers, GLuint buf; for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) { - ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; updated_drawbuffers(ctx); + ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; } } } -- 2.7.4