From 6cc055e28800d42770242d42b4552589a650e191 Mon Sep 17 00:00:00 2001 From: Adeel Kazmi Date: Fri, 31 Jul 2015 10:11:33 +0100 Subject: [PATCH 1/1] Remove unnecessary timeDelta parameter from PostRender Change-Id: Ie18c2d9e4b237d430673d7c5ed6f08f34ed23cc0 --- automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.cpp | 2 +- automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.h | 2 +- dali/integration-api/gl-abstraction.h | 3 +-- 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.cpp b/automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.cpp index 97a5a06..d8af042 100644 --- a/automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.cpp +++ b/automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.cpp @@ -84,7 +84,7 @@ void TestGlAbstraction::PreRender() { } -void TestGlAbstraction::PostRender(unsigned int timeDelta) +void TestGlAbstraction::PostRender() { } diff --git a/automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.h b/automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.h index 577f52f..51df9ce 100644 --- a/automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.h +++ b/automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.h @@ -54,7 +54,7 @@ public: void Initialize(); void PreRender(); - void PostRender(unsigned int timeDelta); + void PostRender(); /* OpenGL ES 2.0 */ diff --git a/dali/integration-api/gl-abstraction.h b/dali/integration-api/gl-abstraction.h index e59d774..a5d81f3 100644 --- a/dali/integration-api/gl-abstraction.h +++ b/dali/integration-api/gl-abstraction.h @@ -112,9 +112,8 @@ public: * Invoked by Render thread after Core::Render * Inform the gl implementation that the rendering in this frame has finished, * and how much time was spent. - * @param[in] timeDelta Time in microseconds since last PostRender call */ - virtual void PostRender( unsigned int timeDelta ) = 0; + virtual void PostRender() = 0; /** * The number of texture units an implementation supports is implementation dependent, but must be at least 8. -- 2.7.4