From 6c59e39f7c120ebd56bd2236a02e35ac28a26736 Mon Sep 17 00:00:00 2001 From: StevenPuttemans Date: Mon, 12 May 2014 14:47:10 +0200 Subject: [PATCH] fix bug 3434 --- doc/tutorials/core/basic_linear_transform/basic_linear_transform.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/tutorials/core/basic_linear_transform/basic_linear_transform.rst b/doc/tutorials/core/basic_linear_transform/basic_linear_transform.rst index 613f4e1..a641435 100644 --- a/doc/tutorials/core/basic_linear_transform/basic_linear_transform.rst +++ b/doc/tutorials/core/basic_linear_transform/basic_linear_transform.rst @@ -192,7 +192,7 @@ Explanation image.convertTo(new_image, -1, alpha, beta); - where :convert_to:`convertTo <>` would effectively perform *new_image = a*image + beta*. However, we wanted to show you how to access each pixel. In any case, both methods give the same result. + where :convert_to:`convertTo <>` would effectively perform *new_image = a*image + beta*. However, we wanted to show you how to access each pixel. In any case, both methods give the same result but convertTo is more optimized and works a lot faster. Result ======= -- 2.7.4