From 6835103878afd27a1d66d29d16cbfb0b1e894a94 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 3 Feb 2012 11:10:40 -0700 Subject: [PATCH] st/mesa: use pipe_sampler_view_release() Reviewed-by: Jose Fonseca --- src/mesa/state_tracker/st_cb_texture.c | 18 +++++------------- 1 file changed, 5 insertions(+), 13 deletions(-) diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 74ae2d1..d887455 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -137,15 +137,7 @@ st_DeleteTextureObject(struct gl_context *ctx, if (stObj->pt) pipe_resource_reference(&stObj->pt, NULL); if (stObj->sampler_view) { - if (stObj->sampler_view->context != st->pipe) { - /* Take "ownership" of this texture sampler view by setting - * its context pointer to this context. This avoids potential - * crashes when the texture object is shared among contexts - * and the original/owner context has already been destroyed. - */ - stObj->sampler_view->context = st->pipe; - } - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + pipe_sampler_view_release(st->pipe, &stObj->sampler_view); } _mesa_delete_texture_object(ctx, texObj); } @@ -450,7 +442,7 @@ st_AllocTextureImageBuffer(struct gl_context *ctx, /* The parent texture object does not have space for this image */ pipe_resource_reference(&stObj->pt, NULL); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + pipe_sampler_view_release(st->pipe, &stObj->sampler_view); if (!guess_and_alloc_texture(st, stObj, stImage)) { /* Probably out of memory. @@ -717,7 +709,7 @@ decompress_with_blit(struct gl_context * ctx, /* destroy the temp / dest surface */ util_destroy_rgba_surface(dst_texture, dst_surface); - pipe_sampler_view_reference(&src_view, NULL); + pipe_sampler_view_release(pipe, &src_view); } @@ -1260,7 +1252,7 @@ st_finalize_texture(struct gl_context *ctx, firstImage->pt != stObj->pt && (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) { pipe_resource_reference(&stObj->pt, firstImage->pt); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + pipe_sampler_view_release(st->pipe, &stObj->sampler_view); } /* Find gallium format for the Mesa texture */ @@ -1300,7 +1292,7 @@ st_finalize_texture(struct gl_context *ctx, * gallium texture now. We'll make a new one below. */ pipe_resource_reference(&stObj->pt, NULL); - pipe_sampler_view_reference(&stObj->sampler_view, NULL); + pipe_sampler_view_release(st->pipe, &stObj->sampler_view); st->dirty.st |= ST_NEW_FRAMEBUFFER; } } -- 2.7.4