From 66fc13d3d567894590063f1b038c3f9d9f63b4a3 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Fri, 14 May 2021 18:10:08 -0400 Subject: [PATCH] zink: flag all shaders for create during gfx program init now we can avoid needing extra conditionals in the update hotpath Reviewed-by: Dave Airlie Part-of: --- src/gallium/drivers/zink/zink_program.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gallium/drivers/zink/zink_program.c b/src/gallium/drivers/zink/zink_program.c index 358490c..ecb2aa6 100644 --- a/src/gallium/drivers/zink/zink_program.c +++ b/src/gallium/drivers/zink/zink_program.c @@ -430,6 +430,8 @@ zink_create_gfx_program(struct zink_context *ctx, if (stages[i] || prog->shaders[i]) _mesa_hash_table_init(&prog->base.shader_cache[i], prog, keybox_hash, keybox_equals); prog->shaders[i] = stages[i]; + /* always force shader creation during init */ + ctx->dirty_shader_stages |= BITFIELD_BIT(i); } if (stages[PIPE_SHADER_TESS_EVAL] && !stages[PIPE_SHADER_TESS_CTRL]) { prog->shaders[PIPE_SHADER_TESS_EVAL]->generated = -- 2.7.4