From 63aa53bf3499672a14259af9ce964065776584fe Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 13 Oct 2011 07:37:43 -0600 Subject: [PATCH] mesa: remove redundant buffer checks in copytexture_error_check() There was already a call to _mesa_source_buffer_exists() earlier in the function. Reviewed-by: Eric Anholt --- src/mesa/main/teximage.c | 16 ---------------- 1 file changed, 16 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 8efe715..28c9705 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1975,22 +1975,6 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } } - else if (_mesa_is_depth_format(internalFormat)) { - /* make sure we have depth/stencil buffers */ - if (!ctx->ReadBuffer->_DepthBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(no depth)", dimensions); - return GL_TRUE; - } - } - else if (_mesa_is_depthstencil_format(internalFormat)) { - /* make sure we have depth/stencil buffers */ - if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(no depth/stencil buffer)", dimensions); - return GL_TRUE; - } - } /* if we get here, the parameters are OK */ return GL_FALSE; -- 2.7.4