From 62b8bcda1cb7ad18acee7042d40c01b56385e124 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Mon, 19 Dec 2016 14:32:57 -0800 Subject: [PATCH] glsl: Use ir_var_temporary when generating inline functions. We were using ir_var_auto for the inlined function parameter variables, which is wrong, as it suggests that those are real variables declared by the program. Normally this doesn't matter. However, if you called built-ins at global scope, it would pollute the global variable namespace with these new parameter temporaries. If the shader already had variables with those names, the linker might see contradictory global variable declarations and raise an error. Making them temporaries indicates that these are just things generated by the compiler internally. This avoids confusing the linker. Fixes a new Piglit test: glsl-fs-multiple-builtins. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99154 Reported-by: Niels Ole Salscheider Signed-off-by: Kenneth Graunke Reviewed-by: Ilia Mirkin Reviewed-by: Iago Toral Quiroga --- src/compiler/glsl/opt_function_inlining.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/glsl/opt_function_inlining.cpp b/src/compiler/glsl/opt_function_inlining.cpp index 62c1f4b..78a726b 100644 --- a/src/compiler/glsl/opt_function_inlining.cpp +++ b/src/compiler/glsl/opt_function_inlining.cpp @@ -164,7 +164,7 @@ ir_call::generate_inline(ir_instruction *next_ir) parameters[i] = NULL; } else { parameters[i] = sig_param->clone(ctx, ht); - parameters[i]->data.mode = ir_var_auto; + parameters[i]->data.mode = ir_var_temporary; /* Remove the read-only decoration because we're going to write * directly to this variable. If the cloned variable is left -- 2.7.4