From 610c4974ad172dad884244763125f8cd6585c503 Mon Sep 17 00:00:00 2001 From: Aric Cyr Date: Fri, 4 Dec 2020 00:22:46 -0500 Subject: [PATCH] drm/amd/display: Only update FP2 for full updates [Why] FP2 is not double buffered and must wait for VACTIVE before programming. [How] Only update when there is a full update we should change FP2 to avoid delay every flip. Signed-off-by: Aric Cyr Reviewed-by: Jun Lei Acked-by: Qingqing Zhuo Signed-off-by: Alex Deucher --- drivers/gpu/drm/amd/display/dc/core/dc.c | 20 ++++++++++++++++++++ drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c | 11 ----------- 2 files changed, 20 insertions(+), 11 deletions(-) diff --git a/drivers/gpu/drm/amd/display/dc/core/dc.c b/drivers/gpu/drm/amd/display/dc/core/dc.c index 58eb0d6..7339d98 100644 --- a/drivers/gpu/drm/amd/display/dc/core/dc.c +++ b/drivers/gpu/drm/amd/display/dc/core/dc.c @@ -2625,6 +2625,26 @@ static void commit_planes_for_stream(struct dc *dc, } } + if (update_type != UPDATE_TYPE_FAST) { + // If changing VTG FP2: wait until back in vactive to program FP2 + // Need to ensure that pipe unlock happens soon after to minimize race condition + for (i = 0; i < dc->res_pool->pipe_count; i++) { + struct pipe_ctx *pipe_ctx = &context->res_ctx.pipe_ctx[i]; + + if (pipe_ctx->top_pipe || pipe_ctx->stream != stream) + continue; + + if (!pipe_ctx->update_flags.bits.global_sync) + continue; + + pipe_ctx->stream_res.tg->funcs->wait_for_state(pipe_ctx->stream_res.tg, CRTC_STATE_VBLANK); + pipe_ctx->stream_res.tg->funcs->wait_for_state(pipe_ctx->stream_res.tg, CRTC_STATE_VACTIVE); + + pipe_ctx->stream_res.tg->funcs->set_vtg_params( + pipe_ctx->stream_res.tg, &pipe_ctx->stream->timing, true); + } + } + if ((update_type != UPDATE_TYPE_FAST) && dc->hwss.interdependent_update_lock) dc->hwss.interdependent_update_lock(dc, context, false); else diff --git a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c index 52bdbf2d..cba3c8c 100644 --- a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c +++ b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c @@ -1214,17 +1214,6 @@ void dcn20_pipe_control_lock( !flip_immediate) dcn20_setup_gsl_group_as_lock(dc, pipe, false); - - // If changing VTG FP2: wait until back in vactive to program FP2 - // Need to ensure that pipe unlock happens soon after to minimize race condition - if (!lock && pipe->update_flags.bits.global_sync) { - pipe->stream_res.tg->funcs->wait_for_state(pipe->stream_res.tg, CRTC_STATE_VBLANK); - pipe->stream_res.tg->funcs->wait_for_state(pipe->stream_res.tg, CRTC_STATE_VACTIVE); - - pipe->stream_res.tg->funcs->set_vtg_params( - pipe->stream_res.tg, &pipe->stream->timing, true); - } - if (pipe->stream && should_use_dmub_lock(pipe->stream->link)) { union dmub_hw_lock_flags hw_locks = { 0 }; struct dmub_hw_lock_inst_flags inst_flags = { 0 }; -- 2.7.4