From 60775780aecf32e4f8dbdc8478c48940aecc135c Mon Sep 17 00:00:00 2001 From: Jesse Natalie Date: Mon, 7 Feb 2022 14:07:18 -0800 Subject: [PATCH] d3d12: Allow 8bit index buffer conversions by vbuf Reviewed-by: Sil Vilerino Part-of: --- src/gallium/drivers/d3d12/d3d12_screen.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/gallium/drivers/d3d12/d3d12_screen.cpp b/src/gallium/drivers/d3d12/d3d12_screen.cpp index 516c484..f771d9f 100644 --- a/src/gallium/drivers/d3d12/d3d12_screen.cpp +++ b/src/gallium/drivers/d3d12/d3d12_screen.cpp @@ -622,8 +622,7 @@ d3d12_is_format_supported(struct pipe_screen *pscreen, return false; if (bind & PIPE_BIND_INDEX_BUFFER) { - if (format != PIPE_FORMAT_R8_UINT && - format != PIPE_FORMAT_R16_UINT && + if (format != PIPE_FORMAT_R16_UINT && format != PIPE_FORMAT_R32_UINT) return false; } -- 2.7.4