From 5abbd6c57cc0ed760ec4a93e1bee363b3b892eec Mon Sep 17 00:00:00 2001 From: Christopher Lees Date: Mon, 10 Jul 2017 11:19:56 +0100 Subject: [PATCH] Change: Tweak GamePadConfigurationSource constructor to be clearer --- src/OpenTK/Input/GamePadConfiguration.cs | 4 ++-- src/OpenTK/Input/GamePadConfigurationSource.cs | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/OpenTK/Input/GamePadConfiguration.cs b/src/OpenTK/Input/GamePadConfiguration.cs index 0db2417..e2f3529 100644 --- a/src/OpenTK/Input/GamePadConfiguration.cs +++ b/src/OpenTK/Input/GamePadConfiguration.cs @@ -155,10 +155,10 @@ namespace OpenTK.Input switch (item[0]) { case 'a': - return new GamePadConfigurationSource(true, ParseAxis(item)); + return new GamePadConfigurationSource(isAxis:true, index:ParseAxis(item)); case 'b': - return new GamePadConfigurationSource(false, ParseButton(item)); + return new GamePadConfigurationSource(isAxis:false, index:ParseButton(item)); case 'h': { diff --git a/src/OpenTK/Input/GamePadConfigurationSource.cs b/src/OpenTK/Input/GamePadConfigurationSource.cs index 9e09e3b..19c1a4c 100644 --- a/src/OpenTK/Input/GamePadConfigurationSource.cs +++ b/src/OpenTK/Input/GamePadConfigurationSource.cs @@ -36,10 +36,10 @@ namespace OpenTK.Input JoystickHat? map_hat; HatPosition? map_hat_position; - public GamePadConfigurationSource(bool axis, int index) + public GamePadConfigurationSource(bool isAxis, int index) : this() { - if (axis) + if (isAxis) { Type = ConfigurationType.Axis; Axis = index; -- 2.7.4