From 5a41eb318ff280d07bf3c33546bae10a5dc71013 Mon Sep 17 00:00:00 2001 From: Edoardo Luciani Date: Sat, 26 Mar 2022 15:26:46 +0000 Subject: [PATCH] Update README.md --- README.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 1eba3c6..48118b2 100644 --- a/README.md +++ b/README.md @@ -85,7 +85,15 @@ The applied stage-specific rules are based on the file extension: * `.frag` for a fragment shader * `.comp` for a compute shader -There is also a non-shader extension +For ray tracing pipeline shaders: +* `.rgen` for a ray generation shader +* `.rint` for a ray intersection shader +* `.rahit` for a ray any-hit shader +* `.rchit` for a ray closest-hit shader +* `.rmiss` for a ray miss shader +* `.rcall` for a callable shader + +There is also a non-shader extension: * `.conf` for a configuration file of limits, see usage statement for example ## Building (CMake) -- 2.7.4