From 5a0314b431ab147c6156c3011f4cb54161ba4b25 Mon Sep 17 00:00:00 2001 From: Zou Nan hai Date: Tue, 18 Mar 2008 10:27:20 +0800 Subject: [PATCH] [i965] make stipple pattern continue across GL_LINE_LOOP and GL_LINE_STRIP --- src/mesa/drivers/dri/i965/brw_draw.c | 2 +- src/mesa/drivers/dri/i965/brw_gs_emit.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 0990dcf..c323fbe 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -54,7 +54,7 @@ static GLuint hw_prim[GL_POLYGON+1] = { _3DPRIM_POINTLIST, _3DPRIM_LINELIST, _3DPRIM_LINELOOP, - _3DPRIM_LINESTRIP, + _3DPRIM_LINESTRIP_CONT, _3DPRIM_TRILIST, _3DPRIM_TRISTRIP, _3DPRIM_TRIFAN, diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c index 9abb94d..0c589c3 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c @@ -137,8 +137,8 @@ void brw_gs_tris( struct brw_gs_compile *c ) void brw_gs_lines( struct brw_gs_compile *c ) { brw_gs_alloc_regs(c, 2); - brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START)); - brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END)); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP_CONT << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP_CONT << 2) | R02_PRIM_END)); } void brw_gs_points( struct brw_gs_compile *c ) -- 2.7.4