From 56139d1909724fe48f68b6b7c5e516b53681d7cf Mon Sep 17 00:00:00 2001 From: =?utf8?q?Jos=C3=A9=20Fonseca?= Date: Mon, 9 May 2011 09:06:02 +0100 Subject: [PATCH] s/GLvertexArray/GLarray/ --- glapi.py | 16 ++++++++-------- gltypes.py | 2 +- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/glapi.py b/glapi.py index 6b4b255..c0d5527 100644 --- a/glapi.py +++ b/glapi.py @@ -1015,10 +1015,10 @@ glapi.add_functions([ GlFunction(Void, "glTexBufferARB", [(GLenum, "target"), (GLenum, "internalformat"), (GLuint, "buffer")]), # GL_ARB_vertex_array_object - GlFunction(Void, "glBindVertexArray", [(GLvertexArray, "array")]), - GlFunction(Void, "glDeleteVertexArrays", [(GLsizei, "n"), (Const(Array(GLvertexArray, "n")), "arrays")]), - GlFunction(Void, "glGenVertexArrays", [(GLsizei, "n"), Out(Array(GLvertexArray, "n"), "arrays")]), - GlFunction(GLboolean, "glIsVertexArray", [(GLvertexArray, "array")]), + GlFunction(Void, "glBindVertexArray", [(GLarray, "array")]), + GlFunction(Void, "glDeleteVertexArrays", [(GLsizei, "n"), (Const(Array(GLarray, "n")), "arrays")]), + GlFunction(Void, "glGenVertexArrays", [(GLsizei, "n"), Out(Array(GLarray, "n"), "arrays")]), + GlFunction(GLboolean, "glIsVertexArray", [(GLarray, "array")], sideeffects=False), # GL_ARB_uniform_buffer_object GlFunction(Void, "glGetUniformIndices", [(GLuint, "program"), (GLsizei, "uniformCount"), (Const(OpaqueArray(GLstring, "__glGetUniformIndices_size(uniformCount)")), "uniformNames"), Out(OpaqueArray(GLuint, "__glGetUniformIndices_size(uniformCount)"), "uniformIndices")], sideeffects=False), @@ -1708,10 +1708,10 @@ glapi.add_functions([ GlFunction(Void, "glActiveStencilFaceEXT", [(GLenum, "face")]), # GL_APPLE_vertex_array_object - GlFunction(Void, "glBindVertexArrayAPPLE", [(GLvertexArray, "array")]), - GlFunction(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (Const(Array(GLvertexArray, "n")), "arrays")]), - GlFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), Out(Array(GLvertexArray, "n"), "arrays")]), - GlFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLvertexArray, "array")]), + GlFunction(Void, "glBindVertexArrayAPPLE", [(GLarray, "array")]), + GlFunction(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (Const(Array(GLarray, "n")), "arrays")]), + GlFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), Out(Array(GLarray, "n"), "arrays")]), + GlFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLarray, "array")], sideeffects=False), # GL_ATI_draw_buffers GlFunction(Void, "glDrawBuffersATI", [(GLsizei, "n"), (Const(Array(GLenum, "n")), "bufs")]), diff --git a/gltypes.py b/gltypes.py index da491d6..3fc2fe7 100644 --- a/gltypes.py +++ b/gltypes.py @@ -78,7 +78,7 @@ GLprogramNV = Handle("programNV", GLuint) GLframebuffer = Handle("framebuffer", GLuint) GLrenderbuffer = Handle("renderbuffer", GLuint) GLfragmentShaderATI = Handle("fragmentShaderATI", GLuint) -GLvertexArray = Handle("vertexArrayAPPLE", GLuint) +GLarray = Handle("array", GLuint) GLregion = Handle("region", GLuint) GLmap = Handle("map", OpaquePointer(GLvoid)) -- 2.7.4