From 528be501b7d4a64e04672a38ebfc9e19c555e770 Mon Sep 17 00:00:00 2001 From: Pierre-Louis Bossart Date: Wed, 11 Dec 2019 19:44:57 -0600 Subject: [PATCH] soundwire: sdw_slave: add probe_complete structure and new fields When a Slave device becomes synchronized with the bus, it may report its presence in PING frames, as well as optionally asserting an in-band PREQ signal. The bus driver will detect a new Device0, start the enumeration process and assign it a non-zero device number. The SoundWire enumeration provides an arbitration to deal with multiple Slaves reporting ATTACHED at the same time. The bus driver will also invoke the driver .probe() callback associated with this device. The probe() depends on the Linux device core, which handles the match operations and may result in modules being loaded. Once the non-zero device number is programmed, the Slave will report its new status in PING frames and the Master hardware will typically report this status change with an interrupt. At this point, the .update_status() callback of the codec driver will be invoked (usually from an interrupt thread or workqueue scheduled from the interrupt thread). The first race condition which can happen is between the .probe(), which allocates the resources, and .update_status() where initializations are typically handled. The .probe() is only called once during the initial boot, while .update_status() will be called for every bus hardware reset and if the Slave device loses synchronization (an unlikely event but with non-zero probability). The time difference between the end of the enumeration process and a change of status reported by the hardware may be as small as one SoundWire PING frame. The scheduling of the interrupt thread, which invokes .update_status() is not deterministic, but can be small enough to create a race condition. With a 48 kHz frame rate and ideal scheduling cases, the .probe() may be pre-empted within double-digit microseconds. Since there is no guarantee that the .probe() completes by the time .update_status() is invoked as a result of an interrupt, it's not unusual for the .update_status() to rely on data structures that have not been allocated yet, leading to kernel oopses. This patch adds a probe_complete utility, which is used in the sdw_update_slave_status() routine. The codec driver does not need to do anything and can safely assume all resources are allocated in its update_status() callback. Signed-off-by: Pierre-Louis Bossart Link: https://lore.kernel.org/r/20191212014507.28050-2-pierre-louis.bossart@linux.intel.com Signed-off-by: Vinod Koul --- include/linux/soundwire/sdw.h | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/include/linux/soundwire/sdw.h b/include/linux/soundwire/sdw.h index 28745b9..cb1db4a 100644 --- a/include/linux/soundwire/sdw.h +++ b/include/linux/soundwire/sdw.h @@ -547,6 +547,10 @@ struct sdw_slave_ops { * @node: node for bus list * @port_ready: Port ready completion flag for each Slave port * @dev_num: Device Number assigned by Bus + * @probed: boolean tracking driver state + * @probe_complete: completion utility to control potential races + * on startup between driver probe/initialization and SoundWire + * Slave state changes/implementation-defined interrupts */ struct sdw_slave { struct sdw_slave_id id; @@ -561,6 +565,8 @@ struct sdw_slave { struct list_head node; struct completion *port_ready; u16 dev_num; + bool probed; + struct completion probe_complete; }; #define dev_to_sdw_dev(_dev) container_of(_dev, struct sdw_slave, dev) -- 2.7.4