From 5234d17514d88ad4e32bbe256aed31583df92c9b Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 5 Apr 2005 10:30:05 +0000 Subject: [PATCH] Don't call PrimitiveNotify with an invalid primitive. Fix ipers wireframe mode. --- src/mesa/drivers/dri/unichrome/via_tris.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 5e697e3..8b9dbe8 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -324,7 +324,7 @@ do { \ * Helpers for rendering unfilled primitives * ***********************************************************************/ -static const GLenum hwPrim[GL_POLYGON + 1] = { +static const GLenum hwPrim[GL_POLYGON + 2] = { GL_POINTS, GL_LINES, GL_LINES, @@ -334,7 +334,8 @@ static const GLenum hwPrim[GL_POLYGON + 1] = { GL_TRIANGLES, GL_TRIANGLES, GL_TRIANGLES, - GL_TRIANGLES + GL_TRIANGLES, + GL_POLYGON+1 }; @@ -560,7 +561,8 @@ static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts, /* Restore the render primitive */ - if (prim != GL_POLYGON) + if (prim != GL_POLYGON && + prim != GL_POLYGON + 1) tnl->Driver.Render.PrimitiveNotify( ctx, prim ); } -- 2.7.4