From 511f46d87266205e538970e65fee4b81d0a79b9a Mon Sep 17 00:00:00 2001 From: Richard Purdie Date: Sat, 2 Aug 2014 09:51:00 +0100 Subject: [PATCH] bitbake: runqueue: Add sceneQueueComplete event Its useful to have an event emitted when all of the sceneQueue tasks have completed since the metadata can hook this for processing. Therefore add such an event. (Bitbake rev: 38d4f65bf1cbcdd5a2d60dff0e1d2859c34ed62e) Signed-off-by: Richard Purdie --- bitbake/lib/bb/runqueue.py | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/bitbake/lib/bb/runqueue.py b/bitbake/lib/bb/runqueue.py index f68a11d..baaac44 100644 --- a/bitbake/lib/bb/runqueue.py +++ b/bitbake/lib/bb/runqueue.py @@ -1985,6 +1985,10 @@ class RunQueueExecuteScenequeue(RunQueueExecute): logger.debug(1, 'We can skip tasks %s', sorted(self.rq.scenequeue_covered)) self.rq.state = runQueueRunInit + + completeevent = sceneQueueComplete(self.stats, self.rq) + bb.event.fire(completeevent, self.cfgData) + return True def runqueue_process_waitpid(self, task, status): @@ -2067,6 +2071,14 @@ class sceneQueueTaskFailed(sceneQueueEvent): sceneQueueEvent.__init__(self, task, stats, rq) self.exitcode = exitcode +class sceneQueueComplete(sceneQueueEvent): + """ + Event when all the sceneQueue tasks are complete + """ + def __init__(self, stats, rq): + self.stats = stats.copy() + bb.event.Event.__init__(self) + class runQueueTaskCompleted(runQueueEvent): """ Event notifing a task completed -- 2.7.4