From 5098ebca20b8c75ae49f765d97c8f64c42f677a5 Mon Sep 17 00:00:00 2001 From: David Steele Date: Wed, 22 Apr 2015 15:38:27 +0100 Subject: [PATCH] Changed hit test documentation for unconsumed events Stage is used for receiving up/down events to the screen regardless of actor event handling and consumption. Instead, the stage's root layer should be used to catch unconsumed events Change-Id: I83b55d53f50bee8cb466bb9d6d9eeb5e70df4229 Signed-off-by: David Steele Signed-off-by: Adeel Kazmi --- dali/public-api/actors/actor.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/dali/public-api/actors/actor.h b/dali/public-api/actors/actor.h index ac59a4e..c96951f 100644 --- a/dali/public-api/actors/actor.h +++ b/dali/public-api/actors/actor.h @@ -71,6 +71,10 @@ typedef Rect Padding; ///< Padding definition * * Hit Test Algorithm: * + * - Stage + * - Gets the first down and the last up touch events to the screen, regardless of actor touch event consumption. + * - Stage's root layer can be used to catch unconsumed touch events. + * * - RenderTasks * - Hit testing is dependent on the camera used, which is specific to each RenderTask. * -- 2.7.4