From 4e762395ef7e8c332c16fd0c11025cfa52763a45 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 8 May 2009 14:34:43 -0600 Subject: [PATCH] mesa: raise MAX_VARYING (number of shader varying vars) to 16 16 is the limit for now because of various 32-bit bitfields. --- src/mesa/main/config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 2a9fdf9..888e08f 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -187,7 +187,7 @@ #define MAX_PROGRAM_TEMPS 256 #define MAX_PROGRAM_ADDRESS_REGS 2 #define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */ -#define MAX_VARYING 8 /**< number of float[4] vectors */ +#define MAX_VARYING 16 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 #define MAX_PROGRAM_OUTPUTS 32 -- 2.7.4