From 4d0732dc3970c0eb87d87140e64d0c142eade4c7 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Thu, 31 Jan 2019 20:58:09 +0000 Subject: [PATCH] docs: add release notes for 18.3.3 Signed-off-by: Emil Velikov (cherry picked from commit 190a79f462710f04d67eaefe498ef6ae5b7f5b1a) [Emil: drop VERSION hunk] Signed-off-by: Emil Velikov Conflicts: VERSION --- docs/relnotes/18.3.3.html | 207 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 207 insertions(+) create mode 100644 docs/relnotes/18.3.3.html diff --git a/docs/relnotes/18.3.3.html b/docs/relnotes/18.3.3.html new file mode 100644 index 0000000..cb3b6306 --- /dev/null +++ b/docs/relnotes/18.3.3.html @@ -0,0 +1,207 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 18.3.3 Release Notes / January 31, 2019

+ +

+Mesa 18.3.3 is a bug fix release which fixes bugs found since the 18.3.2 release. +

+

+Mesa 18.3.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ + +

Bug fixes

+ +
    + +
  • Bug 108877 - OpenGL CTS gl43 test cases were interrupted due to segment fault
  • + +
  • Bug 109023 - error: inlining failed in call to always_inline ‘__m512 _mm512_and_ps(__m512, __m512)’: target specific option mismatch
  • + +
  • Bug 109129 - format_types.h:1220: undefined reference to `_mm256_cvtps_ph'
  • + +
  • Bug 109229 - glLinkProgram locks up for ~30 seconds
  • + +
  • Bug 109242 - [RADV] The Witcher 3 system freeze
  • + +
  • Bug 109488 - Mesa 18.3.2 crash on a specific fragment shader (assert triggered) / already fixed on the master branch.
  • + +
+ + +

Changes

+ +

Andres Gomez (2):

+
    +
  • bin/get-pick-list.sh: fix the oneline printing
  • +
  • bin/get-pick-list.sh: fix redirection in sh
  • +
+ +

Axel Davy (1):

+
    +
  • st/nine: Immediately upload user provided textures
  • +
+ +

Bas Nieuwenhuizen (3):

+
    +
  • radv: Only use 32 KiB per threadgroup on Stoney.
  • +
  • radv: Set partial_vs_wave for pipelines with just GS, not tess.
  • +
  • nir: Account for atomics in copy propagation.
  • +
+ +

Bruce Cherniak (1):

+
    +
  • gallium/swr: Fix multi-context sync fence deadlock.
  • +
+ +

Carsten Haitzler (Rasterman) (2):

+
    +
  • vc4: Use named parameters for the NEON inline asm.
  • +
  • vc4: Declare the cpu pointers as being modified in NEON asm.
  • +
+ +

Danylo Piliaiev (1):

+
    +
  • glsl: Fix copying function's out to temp if dereferenced by array
  • +
+ +

Dave Airlie (3):

+
    +
  • dri_interface: add put shm image2 (v2)
  • +
  • glx: add support for putimageshm2 path (v2)
  • +
  • gallium: use put image shm2 path (v2)
  • +
+ +

Dylan Baker (4):

+
    +
  • meson: allow building dri driver without window system if osmesa is classic
  • +
  • meson: fix swr KNL build
  • +
  • meson: Fix compiler checks for SWR with ICC
  • +
  • meson: Add warnings and errors when using ICC
  • +
+ +

Emil Velikov (4):

+
    +
  • docs: add sha256 checksums for 18.3.2
  • +
  • cherry-ignore: radv: Fix multiview depth clears
  • +
  • cherry-ignore: spirv: Handle arbitrary bit sizes for deref array indices
  • +
  • cherry-ignore: WARNING: Commit XXX lists invalid sha
  • +
+ +

Eric Anholt (2):

+
    +
  • vc4: Don't leak the GPU fd for renderonly usage.
  • +
  • vc4: Enable NEON asm on meson cross-builds.
  • +
+ +

Eric Engestrom (2):

+
    +
  • configure: EGL requirements only apply if EGL is built
  • +
  • meson/vdpau: add missing soversion
  • +
+ +

Iago Toral Quiroga (1):

+
    +
  • anv/device: fix maximum number of images supported
  • +
+ +

Jason Ekstrand (3):

+
    +
  • anv/nir: Rework arguments to apply_pipeline_layout
  • +
  • anv: Only parse pImmutableSamplers if the descriptor has samplers
  • +
  • nir/xfb: Fix offset accounting for dvec3/4
  • +
+ +

Karol Herbst (2):

+
    +
  • nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for precise instructions
  • +
  • glsl/lower_output_reads: set invariant and precise flags on temporaries
  • +
+ +

Lionel Landwerlin (1):

+
    +
  • anv: fix invalid binding table index computation
  • +
+ +

Marek Olšák (4):

+
    +
  • radeonsi: also apply the GS hang workaround to draws without tessellation
  • +
  • radeonsi: fix a u_blitter crash after a shader with FBFETCH
  • +
  • radeonsi: fix rendering to tiny viewports where the viewport center is > 8K
  • +
  • st/mesa: purge framebuffers when unbinding a context
  • +
+ +

Niklas Haas (1):

+
    +
  • radv: correctly use vulkan 1.0 by default
  • +
+ +

Pierre Moreau (1):

+
    +
  • meson: Fix with_gallium_icd to with_opencl_icd
  • +
+ +

Rob Clark (1):

+
    +
  • loader: fix the no-modifiers case
  • +
+ +

Samuel Pitoiset (1):

+
    +
  • radv: clean up setting partial_es_wave for distributed tess on VI
  • +
+ +

Timothy Arceri (5):

+
    +
  • ac/nir_to_llvm: fix interpolateAt* for arrays
  • +
  • ac/nir_to_llvm: fix clamp shadow reference for more hardware
  • +
  • radv/ac: fix some fp16 handling
  • +
  • glsl: use remap location when serialising uniform program resource data
  • +
  • glsl: Copy function out to temp if we don't directly ref a variable
  • +
+ +

Tomeu Vizoso (1):

+
    +
  • etnaviv: Consolidate buffer references from framebuffers
  • +
+ +

Vinson Lee (1):

+
    +
  • meson: Fix typo.
  • +
+ + + +
+ + + -- 2.7.4