From 4bd82720880bef34895f34ac8141d0d9246b2b6d Mon Sep 17 00:00:00 2001 From: =?utf8?q?Fredrik=20H=C3=B6glund?= Date: Tue, 12 Nov 2013 17:28:12 +0100 Subject: [PATCH] mesa: Add a _BoundTextures field in gl_texture_unit This will be used by glBindTextures() when unbinding textures, to avoid having to loop over all the targets. Reviewed-by: Brian Paul Reviewed-by: Ian Romanick --- src/mesa/main/mtypes.h | 3 +++ src/mesa/main/texobj.c | 6 ++++++ src/mesa/main/texstate.c | 3 +++ 3 files changed, 12 insertions(+) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index c0a2f86..f31788a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1370,6 +1370,9 @@ struct gl_texture_unit /** Points to highest priority, complete and enabled texture object */ struct gl_texture_object *_Current; + + /** Texture targets that have a non-default texture bound */ + GLbitfield _BoundTextures; }; diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 42d057c..a72b753 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1102,6 +1102,7 @@ unbind_texobj_from_texunits(struct gl_context *ctx, _mesa_reference_texobj(&unit->CurrentTex[tex], ctx->Shared->DefaultTex[tex]); ASSERT(unit->CurrentTex[tex]); + unit->_BoundTextures &= ~(1 << tex); break; } } @@ -1359,6 +1360,11 @@ _mesa_BindTexture( GLenum target, GLuint texName ) ctx->Texture.CurrentUnit + 1); ASSERT(texUnit->CurrentTex[targetIndex]); + if (texName != 0) + texUnit->_BoundTextures |= (1 << targetIndex); + else + texUnit->_BoundTextures &= ~(1 << targetIndex); + /* Pass BindTexture call to device driver */ if (ctx->Driver.BindTexture) ctx->Driver.BindTexture(ctx, target, newTexObj); diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 91b2906..19508cf 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -113,6 +113,7 @@ _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst ) MAX2(dst->Texture.NumCurrentTexUsed, u + 1); } } + dst->Texture.Unit[u]._BoundTextures = src->Texture.Unit[u]._BoundTextures; _mesa_unlock_context_textures(dst); } } @@ -877,6 +878,8 @@ init_texture_unit( struct gl_context *ctx, GLuint unit ) _mesa_reference_texobj(&texUnit->CurrentTex[tex], ctx->Shared->DefaultTex[tex]); } + + texUnit->_BoundTextures = 0; } -- 2.7.4