From 451dfe5d85cc5f5c6cb196dc9ebae4458a59dc21 Mon Sep 17 00:00:00 2001 From: Philipp Zabel Date: Fri, 11 Jul 2014 06:36:39 -0300 Subject: [PATCH] [media] coda: increase frame stride to 16 for h.264 When encoding into h.264, the input frame stride needs to be a multiple of 16. During allocation of the input buffers, it may not be known yet whether the encoder should create h.264 or not. Assume the worst and always use a frame stride that is a multiple of 16. Signed-off-by: Philipp Zabel Signed-off-by: Kamil Debski Signed-off-by: Mauro Carvalho Chehab --- drivers/media/platform/coda.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/media/platform/coda.c b/drivers/media/platform/coda.c index aa80020..5ec6819 100644 --- a/drivers/media/platform/coda.c +++ b/drivers/media/platform/coda.c @@ -685,8 +685,8 @@ static int coda_try_fmt(struct coda_ctx *ctx, struct coda_codec *codec, switch (f->fmt.pix.pixelformat) { case V4L2_PIX_FMT_YUV420: case V4L2_PIX_FMT_YVU420: - /* Frame stride must be multiple of 8 */ - f->fmt.pix.bytesperline = round_up(f->fmt.pix.width, 8); + /* Frame stride must be multiple of 8, but 16 for h.264 */ + f->fmt.pix.bytesperline = round_up(f->fmt.pix.width, 16); f->fmt.pix.sizeimage = f->fmt.pix.bytesperline * f->fmt.pix.height * 3 / 2; break; -- 2.7.4