From 44cc51dfb105315157afd7bb5002f6c04f644eb1 Mon Sep 17 00:00:00 2001 From: Gustavo Vargas Date: Thu, 6 Feb 2014 18:21:19 -0200 Subject: [PATCH] Update py_image_display.rst OS information removed. --- doc/py_tutorials/py_gui/py_image_display/py_image_display.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/py_tutorials/py_gui/py_image_display/py_image_display.rst b/doc/py_tutorials/py_gui/py_image_display/py_image_display.rst index 11f0d23..e38c84c 100644 --- a/doc/py_tutorials/py_gui/py_image_display/py_image_display.rst +++ b/doc/py_tutorials/py_gui/py_image_display/py_image_display.rst @@ -59,7 +59,7 @@ A screenshot of the window will look like this (in Fedora-Gnome machine): **cv2.waitKey()** is a keyboard binding function. Its argument is the time in milliseconds. The function waits for specified milliseconds for any keyboard event. If you press any key in that time, the program continues. If **0** is passed, it waits indefinitely for a key stroke. It can also be set to detect specific key strokes like, if key `a` is pressed etc which we will discuss below. -.. note:: For beginners: besides binding keyboard events this function also process other GUI events. At least in windows 7 it's a must to use it to process ``WM_PAINT`` (which actually prints the image), and even to process the close window event. +.. note:: Besides binding keyboard events this function also process other GUI events, so it's a must to use it to process ``WM_PAINT`` (which actually prints the image), and even to process the close window event. **cv2.destroyAllWindows()** simply destroys all the windows we created. If you want to destroy any specific window, use the function **cv2.destroyWindow()** where you pass the exact window name as the argument. -- 2.7.4