From 448c9c9a97e4d97b1c1982ea3fbf9ecebf2767e0 Mon Sep 17 00:00:00 2001 From: "Mun, Gwan-gyeong" Date: Wed, 20 Apr 2016 01:11:38 +0900 Subject: [PATCH] Add GLESV1_CM virtual (dummy function) library. - It is used for application linking with GLESV1_CM - this library is provided by devel package Change-Id: Ifd0483e3b8d4a6dd6d8031517a5e70df881827fd --- CMakeLists.txt | 18 +- packaging/coregl.spec | 7 +- src/dummy/gles1.c | 447 ++++++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 468 insertions(+), 4 deletions(-) create mode 100644 src/dummy/gles1.c diff --git a/CMakeLists.txt b/CMakeLists.txt index 9670c96..924bdfd 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -10,9 +10,12 @@ SET(EGL_VERSION_MAJOR 1) SET(EGL_VERSION_MINOR 4) SET(GLES2_VERSION_MAJOR 2) SET(GLES2_VERSION_MINOR 0) +SET(GLES1_VERSION_MAJOR 1) +SET(GLES1_VERSION_MINOR 1) SET(COREGL_VERSION "${COREGL_VERSION_MAJOR}.${COREGL_VERSION_MINOR}") SET(EGL_VERSION "${EGL_VERSION_MAJOR}.${EGL_VERSION_MINOR}") SET(GLES2_VERSION "${GLES2_VERSION_MAJOR}.${GLES2_VERSION_MINOR}") +SET(GLES1_VERSION "${GLES1_VERSION_MAJOR}.${GLES1_VERSION_MINOR}") SET(BUILD_ARCH "$ENV{RPM_ARCH}") IF(${BUILD_ARCH} MATCHES "aarch64") @@ -95,8 +98,13 @@ SET(GLES2 "GLESv2") SET(GLES2_SRCS_common src/wraps/coregl_gl.c ) - - +################################################################# +# Build gles1 dummy Library +# ------------------------------ +SET(GLES1 "GLESv1_CM") +SET(GLES1_SRCS_common + src/dummy/gles1.c +) #SET(HEADERS_common src/coregl_export.h src/coregl_fastpath.h src/coregl_fastpath_state.h src/coregl.h src/coregl_internal.h src/coregl_thread_pthread.h src/coregl_wrappath.h) @@ -129,9 +137,15 @@ SET_TARGET_PROPERTIES(${GLES2} PROPERTIES VERSION ${GLES2_VERSION}) #SET_TARGET_PROPERTIES(${COREGL} PROPERTIES COMPILE_FLAGS ${EXTRA_CFLAGS_common}) TARGET_LINK_LIBRARIES(${GLES2} ${pkg_common_LDFLAGS} ${dlog_LIBRARIES} "-ldl -g -O2 -fvisibility=hidden -Wall -std=c99 -lpthread") +ADD_LIBRARY(${GLES1} SHARED ${GLES1_SRCS_common}) +SET_TARGET_PROPERTIES(${GLES1} PROPERTIES SOVERSION ${GLES1_VERSION_MAJOR}) +SET_TARGET_PROPERTIES(${GLES1} PROPERTIES VERSION ${GLES1_VERSION}) +TARGET_LINK_LIBRARIES(${GLES1} ${pkg_common_LDFLAGS} "-g -O2 -fvisibility=default -Wall -std=c99") + INSTALL(TARGETS ${COREGL} DESTINATION lib COMPONENT RuntimeLibraries) INSTALL(TARGETS ${EGL} DESTINATION lib COMPONENT RuntimeLibraries) INSTALL(TARGETS ${GLES2} DESTINATION lib COMPONENT RuntimeLibraries) +INSTALL(TARGETS ${GLES1} DESTINATION lib COMPONENT RuntimeLibraries) #FOREACH(hfile ${HEADERS_common}) # INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/include/${hfile} DESTINATION include/coregl) diff --git a/packaging/coregl.spec b/packaging/coregl.spec index 3cc1aa9..d03ed64 100644 --- a/packaging/coregl.spec +++ b/packaging/coregl.spec @@ -70,7 +70,6 @@ ln -sf driver/libGLESv2.so.2.0 %{buildroot}%{_libdir}/libGLESv2.so.2.0 %endif ln -sf libEGL.so.1.4 %{buildroot}%{_libdir}/libEGL.so.1 ln -sf libEGL.so.1 %{buildroot}%{_libdir}/libEGL.so -ln -sf driver/libGLESv1_CM.so.1.1 %{buildroot}%{_libdir}/libGLESv1_CM.so.1.1 ln -sf libGLESv1_CM.so.1.1 %{buildroot}%{_libdir}/libGLESv1_CM.so.1 ln -sf libGLESv1_CM.so.1 %{buildroot}%{_libdir}/libGLESv1_CM.so ln -sf libGLESv2.so.2.0 %{buildroot}%{_libdir}/libGLESv2.so.2 @@ -84,6 +83,8 @@ cp -a include_KHR/GLES2 %{buildroot}%{_includedir} cp -a include_KHR/GLES3 %{buildroot}%{_includedir} cp -a include_KHR/KHR %{buildroot}%{_includedir} cp -a pkgconfig/*.pc %{buildroot}%{_libdir}/pkgconfig/ +# CoreGL Provide Dummy libGLESv1_CM for devel package +cp libGLESv1_CM.so.1.1 %{buildroot}%{_libdir}/ %clean rm -rf %{buildroot} @@ -99,7 +100,8 @@ rm -rf %{buildroot} %{_libdir}/libCOREGL.so* %endif %{_libdir}/libEGL.so* -%{_libdir}/libGLESv1_CM.so* +%{_libdir}/libGLESv1_CM.so +%{_libdir}/libGLESv1_CM.so.1 %{_libdir}/libGLESv2.so* %{TZ_SYS_RO_SHARE}/license/%{name} %{TZ_SYS_RO_SHARE}/license/%{name}.MIT @@ -114,3 +116,4 @@ rm -rf %{buildroot} %{_includedir}/GLES3/* %{_includedir}/KHR/* %{_libdir}/pkgconfig/*.pc +%{_libdir}/libGLESv1_CM.so.1.1 diff --git a/src/dummy/gles1.c b/src/dummy/gles1.c new file mode 100644 index 0000000..4dd728b --- /dev/null +++ b/src/dummy/gles1.c @@ -0,0 +1,447 @@ +/* + * from opengl-es-virtual-drv package + * + * Copyright (c) 2000 - 2016 Samsung Electronics Co., Ltd. All rights reserved. + * + * Contact: Minsu Han + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +#include + +#pragma GCC visibility push(default) +/* Available only in Common profile */ +void glAlphaFunc (GLenum func, GLclampf ref) { return; } +void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { return; } +void glClearDepthf (GLclampf depth) { return; } +void glClipPlanef (GLenum plane, const GLfloat *equation) { return; } +void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { return; } +void glDepthRangef (GLclampf zNear, GLclampf zFar) { return; } +void glFogf (GLenum pname, GLfloat param) { return; } +void glFogfv (GLenum pname, const GLfloat *params) { return; } +void glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { return; } +void glGetClipPlanef (GLenum pname, GLfloat eqn[4]) { return; } +void glGetFloatv (GLenum pname, GLfloat *params) { return; } +void glGetLightfv (GLenum light, GLenum pname, GLfloat *params) { return; } +void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params) { return; } +void glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params) { return; } +void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params) { return; } +void glLightModelf (GLenum pname, GLfloat param) { return; } +void glLightModelfv (GLenum pname, const GLfloat *params) { return; } +void glLightf (GLenum light, GLenum pname, GLfloat param) { return; } +void glLightfv (GLenum light, GLenum pname, const GLfloat *params) { return; } +void glLineWidth (GLfloat width) { return; } +void glLoadMatrixf (const GLfloat *m) { return; } +void glMaterialf (GLenum face, GLenum pname, GLfloat param) { return; } +void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params) { return; } +void glMultMatrixf (const GLfloat *m) { return; } +void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { return; } +void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) { return; } +void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { return; } +void glPointParameterf (GLenum pname, GLfloat param) { return; } +void glPointParameterfv (GLenum pname, const GLfloat *params) { return; } +void glPointSize (GLfloat size) { return; } +void glPolygonOffset (GLfloat factor, GLfloat units) { return; } +void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { return; } +void glScalef (GLfloat x, GLfloat y, GLfloat z) { return; } +void glTexEnvf (GLenum target, GLenum pname, GLfloat param) { return; } +void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params) { return; } +void glTexParameterf (GLenum target, GLenum pname, GLfloat param) { return; } +void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) { return; } +void glTranslatef (GLfloat x, GLfloat y, GLfloat z) { return; } + +/* Available in both Common and Common-Lite profiles */ +void glActiveTexture (GLenum texture) { return; } +void glAlphaFuncx (GLenum func, GLclampx ref) { return; } +void glBindBuffer (GLenum target, GLuint buffer) { return; } +void glBindTexture (GLenum target, GLuint texture) { return; } +void glBlendFunc (GLenum sfactor, GLenum dfactor) { return; } +void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) { return; } +void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) { return; } +void glClear (GLbitfield mask) { return; } +void glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { return; } +void glClearDepthx (GLclampx depth) { return; } +void glClearStencil (GLint s) { return; } +void glClientActiveTexture (GLenum texture) { return; } +void glClipPlanex (GLenum plane, const GLfixed *equation) { return; } +void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { return; } +void glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { return; } +void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { return; } +void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { return; } +void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { return; } +void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { return; } +void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { return; } +void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { return; } +void glCullFace (GLenum mode) { return; } +void glDeleteBuffers (GLsizei n, const GLuint *buffers) { return; } +void glDeleteTextures (GLsizei n, const GLuint *textures) { return; } +void glDepthFunc (GLenum func) { return; } +void glDepthMask (GLboolean flag) { return; } +void glDepthRangex (GLclampx zNear, GLclampx zFar) { return; } +void glDisable (GLenum cap) { return; } +void glDisableClientState (GLenum array) { return; } +void glDrawArrays (GLenum mode, GLint first, GLsizei count) { return; } +void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { return; } +void glEnable (GLenum cap) { return; } +void glEnableClientState (GLenum array) { return; } +void glFinish (void) { return; } +void glFlush (void) { return; } +void glFogx (GLenum pname, GLfixed param) { return; } +void glFogxv (GLenum pname, const GLfixed *params) { return; } +void glFrontFace (GLenum mode) { return; } +void glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { return; } +void glGetBooleanv (GLenum pname, GLboolean *params) { return; } +void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params) { return; } +void glGetClipPlanex (GLenum pname, GLfixed eqn[4]) { return; } +void glGenBuffers (GLsizei n, GLuint *buffers) { return; } +void glGenTextures (GLsizei n, GLuint *textures) { return; } +GLenum glGetError (void) { return 0; } +void glGetFixedv (GLenum pname, GLfixed *params) { return; } +void glGetIntegerv (GLenum pname, GLint *params) { return; } +void glGetLightxv (GLenum light, GLenum pname, GLfixed *params) { return; } +void glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params) { return; } +void glGetPointerv (GLenum pname, GLvoid **params) { return; } +const GLubyte * GL_APIENTRY glGetString (GLenum name) { return 0; } +void glGetTexEnviv (GLenum env, GLenum pname, GLint *params) { return; } +void glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params) { return; } +void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params) { return; } +void glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params) { return; } +void glHint (GLenum target, GLenum mode) { return; } +GLboolean glIsBuffer (GLuint buffer) { return 0; } +GLboolean glIsEnabled (GLenum cap) { return 0; } +GLboolean glIsTexture (GLuint texture) { return 0; } +void glLightModelx (GLenum pname, GLfixed param) { return; } +void glLightModelxv (GLenum pname, const GLfixed *params) { return; } +void glLightx (GLenum light, GLenum pname, GLfixed param) { return; } +void glLightxv (GLenum light, GLenum pname, const GLfixed *params) { return; } +void glLineWidthx (GLfixed width) { return; } +void glLoadIdentity (void) { return; } +void glLoadMatrixx (const GLfixed *m) { return; } +void glLogicOp (GLenum opcode) { return; } +void glMaterialx (GLenum face, GLenum pname, GLfixed param) { return; } +void glMaterialxv (GLenum face, GLenum pname, const GLfixed *params) { return; } +void glMatrixMode (GLenum mode) { return; } +void glMultMatrixx (const GLfixed *m) { return; } +void glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { return; } +void glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz) { return; } +void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer) { return; } +void glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { return; } +void glPixelStorei (GLenum pname, GLint param) { return; } +void glPointParameterx (GLenum pname, GLfixed param) { return; } +void glPointParameterxv (GLenum pname, const GLfixed *params) { return; } +void glPointSizex (GLfixed size) { return; } +void glPolygonOffsetx (GLfixed factor, GLfixed units) { return; } +void glPopMatrix (void) { return; } +void glPushMatrix (void) { return; } +void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { return; } +void glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { return; } +void glSampleCoverage (GLclampf value, GLboolean invert) { return; } +void glSampleCoveragex (GLclampx value, GLboolean invert) { return; } +void glScalex (GLfixed x, GLfixed y, GLfixed z) { return; } +void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) { return; } +void glShadeModel (GLenum mode) { return; } +void glStencilFunc (GLenum func, GLint ref, GLuint mask) { return; } +void glStencilMask (GLuint mask) { return; } +void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) { return; } +void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { return; } +void glTexEnvi (GLenum target, GLenum pname, GLint param) { return; } +void glTexEnvx (GLenum target, GLenum pname, GLfixed param) { return; } +void glTexEnviv (GLenum target, GLenum pname, const GLint *params) { return; } +void glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params) { return; } +void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { return; } +void glTexParameteri (GLenum target, GLenum pname, GLint param) { return; } +void glTexParameterx (GLenum target, GLenum pname, GLfixed param) { return; } +void glTexParameteriv (GLenum target, GLenum pname, const GLint *params) { return; } +void glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params) { return; } +void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { return; } +void glTranslatex (GLfixed x, GLfixed y, GLfixed z) { return; } +void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { return; } +void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) { return; } +void glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer) { return; } + +/*------------------------------------------------------------------------* + * End of extension tokens, start of corresponding extension functions + *------------------------------------------------------------------------*/ + +/*------------------------------------------------------------------------* + * OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_blend_equation_separate */ +#ifdef GL_OES_blend_equation_separate +GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha){ return; } +#endif + +/* GL_OES_blend_func_separate */ +#ifdef GL_OES_blend_func_separate +GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha){ return; } +#endif + +/* GL_OES_blend_subtract */ +#ifdef GL_OES_blend_subtract +GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode){ return; } +#endif + + +/* GL_OES_draw_texture */ +#ifdef GL_OES_draw_texture +GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height){ return; } +GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height){ return; } +GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height){ return; } +GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords){ return; } +GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords){ return; } +GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords){ return; } +GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height){ return; } +GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords){ return; } +#endif + +/* GL_OES_EGL_image */ +#ifdef GL_OES_EGL_image +GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image){ return; } +GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image){ return; } +#endif + +/* GL_OES_fixed_point */ +#ifdef GL_OES_fixed_point +GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref){ return; } +GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha){ return; } +GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth){ return; } +GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation){ return; } +GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha){ return; } +GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar){ return; } +GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param){ return; } +GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar){ return; } +GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]){ return; } +GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params){ return; } +GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params){ return; } +GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params){ return; } +GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params){ return; } +GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params){ return; } +GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param){ return; } +GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param){ return; } +GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width){ return; } +GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m){ return; } +GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param){ return; } +GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m){ return; } +GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q){ return; } +GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz){ return; } +GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar){ return; } +GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param){ return; } +GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glPointSizexOES (GLfixed size){ return; } +GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units){ return; } +GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z){ return; } +GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert){ return; } +GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z){ return; } +GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param){ return; } +GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param){ return; } +GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z){ return; } +#endif + +/* GL_OES_framebuffer_object */ +#ifdef GL_OES_framebuffer_object +GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer){ return; } +GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer){ return; } +GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers){ return; } +GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers){ return; } +GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height){ return; } +GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params){ return; } +GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer){ return; } +GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer){ return; } +GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers){ return; } +GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers){ return; } +GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target){ return; } +GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer){ return; } +GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){ return; } +GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params){ return; } +GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target){ return; } +#endif + +/* GL_OES_mapbuffer */ +#ifdef GL_OES_mapbuffer +GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access){ return; } +GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target){ return; } +GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params){ return; } +#endif + +/* GL_OES_matrix_palette */ +#ifdef GL_OES_matrix_palette +GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex){ return; } +GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void){ return; } +GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer){ return; } +GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer){ return; } +#endif + +/* GL_OES_query_matrix */ +#ifdef GL_OES_query_matrix +GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]){ return; } +#endif + +/* GL_OES_single_precision */ +#ifdef GL_OES_single_precision +GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar){ return; } +GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar){ return; } +GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar){ return; } +GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation){ return; } +GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]){ return; } +GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth){ return; } +#endif + +/* GL_OES_texture_cube_map */ +#ifdef GL_OES_texture_cube_map +GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param){ return; } +GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params){ return; } +GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param){ return; } +GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params){ return; } +GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param){ return; } +GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params){ return; } +GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params){ return; } +GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params){ return; } +#endif + +/* GL_OES_vertex_array_object */ +#ifdef GL_OES_vertex_array_object +GL_API void GL_APIENTRY glBindVertexArrayOES(GLuint vertexarray){ return; } +GL_API void GL_APIENTRY glDeleteVertexArraysOES(GLsizei n, const GLuint *vertexarrays){ return; } +GL_API void GL_APIENTRY glGenVertexArraysOES(GLsizei n, const GLuint *vertexarrays){ return; } +GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint vertexarray){ return; } +#endif + +/* GL_APPLE_framebuffer_multisample */ +#ifdef GL_APPLE_framebuffer_multisample +GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei){ return; } +GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void){ return; } +#endif + +/* GL_EXT_discard_framebuffer */ +#ifdef GL_EXT_discard_framebuffer +GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments){ return; } +#endif + +/* GL_EXT_multi_draw_arrays */ +#ifdef GL_EXT_multi_draw_arrays +GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei){ return; } +GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei){ return; } +#endif + +/* GL_EXT_multisampled_render_to_texture */ +#ifdef GL_EXT_multisampled_render_to_texture +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height){ return; } +GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples){ return; } +#endif + +/* GL_IMG_user_clip_plane */ +#ifdef GL_IMG_user_clip_plane +GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *){ return; } +GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *){ return; } +#endif + +/* GL_IMG_multisampled_render_to_texture */ +#ifdef GL_IMG_multisampled_render_to_texture +GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei){ return; } +GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei){ return; } +#endif + +/* GL_IMG_texture_stream */ +#ifdef GL_IMG_texture_stream +GL_API void GL_APIENTRY glTexBindStreamIMG(GLint device, GLint deviceoffset){ return; } +GL_API void GL_APIENTRY glGetTexStreamDeviceAttributeivIMG(GLint device, GLenum pname, GLint *params){ return; } +GL_API const GLubyte * GL_APIENTRY glGetTexStreamDeviceNameIMG(GLint device){ return; } +#endif + +/* GL_IMG_vertex_program */ +#ifdef GL_IMG_vertex_program +GL_API void GL_APIENTRY glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w){ return; } +GL_API void GL_APIENTRY glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w){ return; } +GL_API void GL_APIENTRY glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params){ return; } +GL_API void GL_APIENTRY glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w){ return; } +GL_API void GL_APIENTRY glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params){ return; } +GL_API void GL_APIENTRY glVertexAttrib4xIMG(GLuint index, GLfixed x, GLfixed y, GLfixed z, GLfixed w){ return; } +GL_API void GL_APIENTRY glProgramLocalParameter4xIMG(GLenum target, GLuint index, GLfixed x, GLfixed y, GLfixed z, GLfixed w){ return; } +GL_API void GL_APIENTRY glProgramLocalParameter4xvIMG(GLenum target, GLuint index, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glProgramEnvParameter4xIMG(GLenum target, GLuint index, GLfixed x, GLfixed y, GLfixed z, GLfixed w){ return; } +GL_API void GL_APIENTRY glProgramEnvParameter4xvIMG(GLenum target, GLuint index, const GLfixed *params){ return; } +GL_API void GL_APIENTRY glVertexAttribPointerARB(GLuint index, GLsizei size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer){ return; } +GL_API void GL_APIENTRY glEnableVertexAttribArrayARB(GLuint index){ return; } +GL_API void GL_APIENTRY glDisableVertexAttribArrayARB(GLuint index){ return; } +GL_API void GL_APIENTRY glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void *string){ return; } +GL_API void GL_APIENTRY glBindProgramARB(GLenum target, GLuint program){ return; } +GL_API void GL_APIENTRY glDeleteProgramsARB(GLsizei n, const GLuint *programs){ return; } +GL_API void GL_APIENTRY glGenProgramsARB(GLsizei n, GLuint *programs){ return; } +#endif + + +/*------------------------------------------------------------------------* + * NV extension functions + *------------------------------------------------------------------------*/ + +/* NV_fence */ +#ifdef GL_NV_fence +GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *){ return; } +GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *){ return; } +GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint){ return; } +GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint){ return; } +GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *){ return; } +GL_API void GL_APIENTRY glFinishFenceNV (GLuint){ return; } +GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum){ return; } +#endif + + +/*------------------------------------------------------------------------* + * QCOM extension functions + *------------------------------------------------------------------------*/ + +/* GL_QCOM_driver_control */ +#ifdef GL_QCOM_driver_control +GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls){ return; } +GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString){ return; } +GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl){ return; } +GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl){ return; } +#endif + +/* GL_QCOM_extended_get */ +#ifdef GL_QCOM_extended_get +GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures){ return; } +GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers){ return; } +GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers){ return; } +GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers){ return; } +GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params){ return; } +GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param){ return; } +GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels){ return; } +GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params){ return; } +#endif + +/* GL_QCOM_extended_get2 */ +#ifdef GL_QCOM_extended_get2 +GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders){ return; } +GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms){ return; } +GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program){ return; } +GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, char *source, GLint *length){ return; } +#endif + +/* GL_QCOM_tiled_rendering */ +#ifdef GL_QCOM_tiled_rendering +GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask){ return; } +GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask){ return; } +#endif + +#pragma GCC visibility pop -- 2.7.4