From 4315944259b253a566b7c64a62bee34e66fb2c61 Mon Sep 17 00:00:00 2001 From: Jean-Philippe Andre Date: Wed, 18 Mar 2015 10:04:27 +0900 Subject: [PATCH] Evas: Really use GLES3 by default (fix logic) I enabled gles3 by default in a previous commit but apparently my logic was all wrong and it fell back to gles2. --- src/modules/evas/engines/gl_x11/evas_x_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/evas/engines/gl_x11/evas_x_main.c b/src/modules/evas/engines/gl_x11/evas_x_main.c index 45065cb..071f8e4 100644 --- a/src/modules/evas/engines/gl_x11/evas_x_main.c +++ b/src/modules/evas/engines/gl_x11/evas_x_main.c @@ -772,7 +772,7 @@ eng_best_visual_get(Evas_Engine_Info_GL_X11 *einfo) } if (gles3_supported && - (!(s = getenv("EVAS_GL_DISABLE_GLES3")) || (atoi(s) != 1))) + ((s = getenv("EVAS_GL_DISABLE_GLES3")) && (atoi(s) == 1))) { INF("Disabling OpenGL ES 3.x support."); gles3_supported = EINA_FALSE; -- 2.7.4