From 420e8cdf25501dd82e1c178e6300d7b416798e25 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 13 Oct 2008 14:10:36 -0600 Subject: [PATCH] cell: remove more old texture code --- src/gallium/drivers/cell/spu/spu_texture.c | 26 -------------------------- 1 file changed, 26 deletions(-) diff --git a/src/gallium/drivers/cell/spu/spu_texture.c b/src/gallium/drivers/cell/spu/spu_texture.c index c102681..3f22804 100644 --- a/src/gallium/drivers/cell/spu/spu_texture.c +++ b/src/gallium/drivers/cell/spu/spu_texture.c @@ -51,32 +51,6 @@ invalidate_tex_cache(void) /** - * XXX look into getting texels for all four pixels in a quad at once. - */ -static uint -get_texel(uint unit, vec_uint4 coordinate) -{ - /* - * XXX we could do the "/ TILE_SIZE" and "% TILE_SIZE" operations as - * SIMD since X and Y are already in a SIMD register. - */ - const unsigned texture_ea = (uintptr_t) spu.texture[unit].start; - ushort x = spu_extract(coordinate, 0); - ushort y = spu_extract(coordinate, 1); - unsigned tile_offset = sizeof(tile_t) - * ((y / TILE_SIZE * spu.texture[unit].tiles_per_row) + (x / TILE_SIZE)); - ushort texel_offset = (ushort) 4 - * (ushort) (((ushort) (y % TILE_SIZE) * (ushort) TILE_SIZE) + (x % TILE_SIZE)); - vec_uint4 tmp; - - spu_dcache_fetch_unaligned((qword *) & tmp, - texture_ea + tile_offset + texel_offset, - 4); - return spu_extract(tmp, 0); -} - - -/** * Get four texels from locations (x[0], y[0]), (x[1], y[1]) ... * * NOTE: in the typical case of bilinear filtering, the four texels -- 2.7.4