From 3f03eebf04bd6adfb2051e044ff2c94a6f9d1006 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Daniel=20Sch=C3=BCrmann?= Date: Fri, 13 May 2022 12:08:03 +0200 Subject: [PATCH] radv: add RT stages to radv_get_shader_name() Part-of: --- src/amd/vulkan/radv_shader.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 41dc6d5..9d4e65c 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -2749,6 +2749,18 @@ radv_get_shader_name(const struct radv_shader_info *info, gl_shader_stage stage) return "Mesh Shader as NGG"; case MESA_SHADER_TASK: return "Task Shader as CS"; + case MESA_SHADER_RAYGEN: + return "Ray Generation Shader as CS Function"; + case MESA_SHADER_CLOSEST_HIT: + return "Closest Hit Shader as CS Function"; + case MESA_SHADER_INTERSECTION: + return "Intersection Shader as CS Function"; + case MESA_SHADER_ANY_HIT: + return "Any Hit Shader as CS Function"; + case MESA_SHADER_MISS: + return "Miss Shader as CS Function"; + case MESA_SHADER_CALLABLE: + return "Callable Shader as CS Function"; default: return "Unknown shader"; }; -- 2.7.4