From 395a31ec7ed9b02c5412f4405acbd6fceacca0fc Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Thu, 25 Nov 2010 16:37:17 +0100 Subject: [PATCH] drm/nouveau: Spin for a bit in nouveau_fence_wait() before yielding the CPU. Sleeping doesn't pay off for very short delays in comparison with the minimum granularity of schedule_timeout(). Signed-off-by: Francisco Jerez Signed-off-by: Ben Skeggs --- drivers/gpu/drm/nouveau/nouveau_fence.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/nouveau/nouveau_fence.c b/drivers/gpu/drm/nouveau/nouveau_fence.c index 2579fc6..abfeff19 100644 --- a/drivers/gpu/drm/nouveau/nouveau_fence.c +++ b/drivers/gpu/drm/nouveau/nouveau_fence.c @@ -218,6 +218,7 @@ int __nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr) { unsigned long timeout = jiffies + (3 * DRM_HZ); + unsigned long sleep_time = jiffies + 1; int ret = 0; while (1) { @@ -231,7 +232,7 @@ __nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr) __set_current_state(intr ? TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE); - if (lazy) + if (lazy && time_after_eq(jiffies, sleep_time)) schedule_timeout(1); if (intr && signal_pending(current)) { -- 2.7.4