From 34268c9dde4cbae0b701b66c44497da068f418ee Mon Sep 17 00:00:00 2001 From: Gurchetan Singh Date: Tue, 21 Sep 2021 16:20:13 -0700 Subject: [PATCH] virtio-gpu api: multiple context types with explicit initialization This feature allows for each virtio-gpu 3D context to be created with a "context_init" variable. This variable can specify: - the type of protocol used by the context via the capset id. This is useful for differentiating virgl, gfxstream, and venus protocols by host userspace. - other things in the future, such as the version of the context. In addition, each different context needs one or more timelines, so for example a virgl context's waiting can be independent on a gfxstream context's waiting. VIRTIO_GPU_FLAG_INFO_RING_IDX is introduced to specific to tell the host which per-context command ring (or "hardware queue", distinct from the virtio-queue) the fence should be associated with. The new capability sets (gfxstream, venus etc.) are only defined in the virtio-gpu spec and not defined in the header. Signed-off-by: Gurchetan Singh Acked-by: Lingfeng Yang Link: http://patchwork.freedesktop.org/patch/msgid/20210921232024.817-2-gurchetansingh@chromium.org Signed-off-by: Gerd Hoffmann --- include/uapi/linux/virtio_gpu.h | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) diff --git a/include/uapi/linux/virtio_gpu.h b/include/uapi/linux/virtio_gpu.h index 97523a9..f556fde 100644 --- a/include/uapi/linux/virtio_gpu.h +++ b/include/uapi/linux/virtio_gpu.h @@ -59,6 +59,11 @@ * VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB */ #define VIRTIO_GPU_F_RESOURCE_BLOB 3 +/* + * VIRTIO_GPU_CMD_CREATE_CONTEXT with + * context_init and multiple timelines + */ +#define VIRTIO_GPU_F_CONTEXT_INIT 4 enum virtio_gpu_ctrl_type { VIRTIO_GPU_UNDEFINED = 0, @@ -122,14 +127,20 @@ enum virtio_gpu_shm_id { VIRTIO_GPU_SHM_ID_HOST_VISIBLE = 1 }; -#define VIRTIO_GPU_FLAG_FENCE (1 << 0) +#define VIRTIO_GPU_FLAG_FENCE (1 << 0) +/* + * If the following flag is set, then ring_idx contains the index + * of the command ring that needs to used when creating the fence + */ +#define VIRTIO_GPU_FLAG_INFO_RING_IDX (1 << 1) struct virtio_gpu_ctrl_hdr { __le32 type; __le32 flags; __le64 fence_id; __le32 ctx_id; - __le32 padding; + __u8 ring_idx; + __u8 padding[3]; }; /* data passed in the cursor vq */ @@ -269,10 +280,11 @@ struct virtio_gpu_resource_create_3d { }; /* VIRTIO_GPU_CMD_CTX_CREATE */ +#define VIRTIO_GPU_CONTEXT_INIT_CAPSET_ID_MASK 0x000000ff struct virtio_gpu_ctx_create { struct virtio_gpu_ctrl_hdr hdr; __le32 nlen; - __le32 padding; + __le32 context_init; char debug_name[64]; }; -- 2.7.4