From 3304a1e69a8a050eb66d2304acd2d01354fa1aac Mon Sep 17 00:00:00 2001 From: Luca Barbato Date: Wed, 10 Aug 2011 02:16:26 +0200 Subject: [PATCH] swscale: add dithering to yuv2yuvX_altivec_real It just does that part in scalar form, I doubt using a vector store over 2 array would speed it up particularly. The function should be written to not use a scratch buffer. --- libswscale/ppc/swscale_altivec.c | 21 +++++++-------------- 1 file changed, 7 insertions(+), 14 deletions(-) diff --git a/libswscale/ppc/swscale_altivec.c b/libswscale/ppc/swscale_altivec.c index f988b53..7fdca39 100644 --- a/libswscale/ppc/swscale_altivec.c +++ b/libswscale/ppc/swscale_altivec.c @@ -92,6 +92,7 @@ altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW) } } +//FIXME remove the usage of scratch buffers. static void yuv2yuvX_altivec_real(SwsContext *c, const int16_t *lumFilter, const int16_t **lumSrc, @@ -101,17 +102,13 @@ yuv2yuvX_altivec_real(SwsContext *c, uint8_t *dest[4], int dstW, int chrDstW) { uint8_t *yDest = dest[0], *uDest = dest[1], *vDest = dest[2]; - const vector signed int vini = {(1 << 18), (1 << 18), (1 << 18), (1 << 18)}; + const uint8_t *lumDither = c->lumDither8, *chrDither = c->chrDither8; register int i, j; { DECLARE_ALIGNED(16, int, val)[dstW]; - for (i = 0; i < (dstW -7); i+=4) { - vec_st(vini, i << 2, val); - } - for (; i < dstW; i++) { - val[i] = (1 << 18); - } + for (i=0; i