From 310382fb2f095faf8346f9d1907f5445dd519cc6 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Sun, 27 Oct 2013 22:24:56 -0500 Subject: [PATCH] gl-renderer: Remove the renderer-global border support This was only ever used by the wayland backend and is no longer used there. Signed-off-by: Jason Ekstrand --- src/gl-renderer.c | 173 +----------------------------------------------------- src/gl-renderer.h | 4 -- 2 files changed, 1 insertion(+), 176 deletions(-) diff --git a/src/gl-renderer.c b/src/gl-renderer.c index 9738623..1b2b1f4 100644 --- a/src/gl-renderer.c +++ b/src/gl-renderer.c @@ -106,14 +106,7 @@ struct gl_renderer { EGLContext egl_context; EGLConfig egl_config; - struct { - int32_t top, bottom, left, right; - GLuint texture; - int32_t width, height; - } border; - struct wl_array vertices; - struct wl_array indices; /* only used in compositor-wayland */ struct wl_array vtxcnt; PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d; @@ -698,121 +691,6 @@ draw_output_border(struct weston_output *output) full_width, output->border.bottom); } -static int -texture_border(struct weston_output *output) -{ - struct weston_compositor *ec = output->compositor; - struct gl_renderer *gr = get_renderer(ec); - GLfloat *d; - unsigned short *p; - int i, j, k, n; - GLfloat x[4], y[4], u[4], v[4]; - - x[0] = -gr->border.left; - x[1] = 0; - x[2] = output->current_mode->width; - x[3] = output->current_mode->width + gr->border.right; - - y[0] = -gr->border.top; - y[1] = 0; - y[2] = output->current_mode->height; - y[3] = output->current_mode->height + gr->border.bottom; - - u[0] = 0.0; - u[1] = (GLfloat) gr->border.left / gr->border.width; - u[2] = (GLfloat) (gr->border.width - gr->border.right) / gr->border.width; - u[3] = 1.0; - - v[0] = 0.0; - v[1] = (GLfloat) gr->border.top / gr->border.height; - v[2] = (GLfloat) (gr->border.height - gr->border.bottom) / gr->border.height; - v[3] = 1.0; - - n = 8; - d = wl_array_add(&gr->vertices, n * 16 * sizeof *d); - p = wl_array_add(&gr->indices, n * 6 * sizeof *p); - - k = 0; - for (i = 0; i < 3; i++) - for (j = 0; j < 3; j++) { - - if (i == 1 && j == 1) - continue; - - d[ 0] = x[i]; - d[ 1] = y[j]; - d[ 2] = u[i]; - d[ 3] = v[j]; - - d[ 4] = x[i]; - d[ 5] = y[j + 1]; - d[ 6] = u[i]; - d[ 7] = v[j + 1]; - - d[ 8] = x[i + 1]; - d[ 9] = y[j]; - d[10] = u[i + 1]; - d[11] = v[j]; - - d[12] = x[i + 1]; - d[13] = y[j + 1]; - d[14] = u[i + 1]; - d[15] = v[j + 1]; - - p[0] = k + 0; - p[1] = k + 1; - p[2] = k + 2; - p[3] = k + 2; - p[4] = k + 1; - p[5] = k + 3; - - d += 16; - p += 6; - k += 4; - } - - return k / 4; -} - -static void -draw_global_border(struct weston_output *output) -{ - struct weston_compositor *ec = output->compositor; - struct gl_renderer *gr = get_renderer(ec); - struct gl_shader *shader = &gr->texture_shader_rgba; - GLfloat *v; - int n; - - glDisable(GL_BLEND); - use_shader(gr, shader); - - glUniformMatrix4fv(shader->proj_uniform, - 1, GL_FALSE, output->matrix.d); - - glUniform1i(shader->tex_uniforms[0], 0); - glUniform1f(shader->alpha_uniform, 1); - - n = texture_border(output); - - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, gr->border.texture); - - v = gr->vertices.data; - glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]); - glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]); - glEnableVertexAttribArray(0); - glEnableVertexAttribArray(1); - - glDrawElements(GL_TRIANGLES, n * 6, - GL_UNSIGNED_SHORT, gr->indices.data); - - glDisableVertexAttribArray(1); - glDisableVertexAttribArray(0); - - gr->vertices.size = 0; - gr->indices.size = 0; -} - static void output_get_buffer_damage(struct weston_output *output, pixman_region32_t *buffer_damage) @@ -907,11 +785,7 @@ gl_renderer_repaint_output(struct weston_output *output, pixman_region32_fini(&total_damage); pixman_region32_fini(&buffer_damage); - if (gr->border.texture) { - draw_global_border(output); - } else { - draw_output_border(output); - } + draw_output_border(output); pixman_region32_copy(&output->previous_damage, output_damage); wl_signal_emit(&output->frame_signal, output); @@ -1631,47 +1505,6 @@ gl_renderer_output_set_border(struct weston_output *output, go->borders[side].dirty = 1; } -static void -output_apply_border(struct weston_output *output, struct gl_renderer *gr) -{ - output->border.top = gr->border.top; - output->border.bottom = gr->border.bottom; - output->border.left = gr->border.left; - output->border.right = gr->border.right; -} - -static void -gl_renderer_set_border(struct weston_compositor *ec, int32_t width, int32_t height, void *data, - int32_t *edges) -{ - struct gl_renderer *gr = get_renderer(ec); - struct weston_output *output; - - gr->border.left = edges[0]; - gr->border.right = edges[1]; - gr->border.top = edges[2]; - gr->border.bottom = edges[3]; - - gr->border.width = width; - gr->border.height = height; - - glGenTextures(1, &gr->border.texture); - glBindTexture(GL_TEXTURE_2D, gr->border.texture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - - glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, - width, - height, - 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, - data); - - wl_list_for_each(output, &ec->output_list, link) - output_apply_border(output, gr); -} - static int gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface); @@ -1709,8 +1542,6 @@ gl_renderer_output_create(struct weston_output *output, output->renderer_state = go; - output_apply_border(output, gr); - return 0; } @@ -1754,7 +1585,6 @@ gl_renderer_destroy(struct weston_compositor *ec) eglReleaseThread(); wl_array_release(&gr->vertices); - wl_array_release(&gr->indices); wl_array_release(&gr->vtxcnt); weston_binding_destroy(gr->fragment_binding); @@ -2083,6 +1913,5 @@ WL_EXPORT struct gl_renderer_interface gl_renderer_interface = { .output_destroy = gl_renderer_output_destroy, .output_surface = gl_renderer_output_surface, .output_set_border = gl_renderer_output_set_border, - .set_border = gl_renderer_set_border, .print_egl_error_state = gl_renderer_print_egl_error_state }; diff --git a/src/gl-renderer.h b/src/gl-renderer.h index 8a36c89..63b371c 100644 --- a/src/gl-renderer.h +++ b/src/gl-renderer.h @@ -96,10 +96,6 @@ struct gl_renderer_interface { int32_t width, int32_t height, int32_t tex_width, unsigned char *data); - void (*set_border)(struct weston_compositor *ec, - int32_t width, int32_t height, - void *data, int32_t *edges); - void (*print_egl_error_state)(void); }; -- 2.7.4