From 2dcb40bb44a813295e3133bcec66c0de1e5f5a34 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Wed, 15 Aug 2012 09:57:50 -0700 Subject: [PATCH] mesa/es: Add support for GL_APPLE_texture_max_level This is desktop OpenGL functionality that has always existed. Signed-off-by: Ian Romanick Reviewed-by: Kenneth Graunke Reviewed-by: Jordan Justen --- src/mesa/main/extensions.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 9e357cd..ab33ac5 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -275,6 +275,7 @@ static const struct extension extension_table[] = { { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 }, { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 }, { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GLL, 2002 }, + { "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 }, { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GLL, 2002 }, { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, { "GL_ATI_draw_buffers", o(dummy_true), GLL, 2002 }, -- 2.7.4