From 27c8d6ca7b3092590dc56285d324c6ddb76053c5 Mon Sep 17 00:00:00 2001 From: antonino Date: Tue, 7 Mar 2023 15:19:27 +0100 Subject: [PATCH] drirc: set `zink_emulate_point_smooth` for Quake II Quake II uses GL_POINT_SMOOTH to render particles. Zink currently requires `zink_emulate_point_smooth` to support that feature. Acked-by: Mike Blumenkrantz Reviewed-by: Erik Faye-Lund Part-of: --- src/util/00-mesa-defaults.conf | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index 386ffa6..3dec358 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -966,6 +966,17 @@ TODO: document the other workarounds.