From 23a36b642bd044f7577588c6e7c95bb366035109 Mon Sep 17 00:00:00 2001 From: Daniel Juyung Seo Date: Wed, 29 Jan 2014 00:19:16 +0900 Subject: [PATCH] efl: fixed documentation typos. --- doc/ecore_examples.dox | 4 ++-- doc/emotion_examples.dox | 2 +- src/lib/edje/Edje.h | 18 +++++++++--------- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/doc/ecore_examples.dox b/doc/ecore_examples.dox index cc7f063f96..bf25fa3804 100644 --- a/doc/ecore_examples.dox +++ b/doc/ecore_examples.dox @@ -440,7 +440,7 @@ * @page ecore_poller_example_c ecore poller - Repetitive polling tasks * @dontinclude ecore_poller_example.c * - * This example show how to setup, and explains how an @ref Ecore_Poller is + * This example shows how to setup, and explains how an @ref Ecore_Poller is * called. You can @ref ecore_poller_example.c "see the full source code here". * * In this example we store the initial time of the program just to use as @@ -912,7 +912,7 @@ /** * @example ecore_timer_example.c - * This example show how to use timers to have timed events inside ecore. + * This example shows how to use timers to have timed events inside ecore. * See @ref ecore_timer_example_c "the example explained". */ diff --git a/doc/emotion_examples.dox b/doc/emotion_examples.dox index 4015d9e158..6f2c83726f 100644 --- a/doc/emotion_examples.dox +++ b/doc/emotion_examples.dox @@ -81,7 +81,7 @@ /** * @example emotion_basic_example.c - * This example show how to create and play an Emotion object. See @ref + * This example shows how to create and play an Emotion object. See @ref * emotion_basic_example_c "the explanation here". */ diff --git a/src/lib/edje/Edje.h b/src/lib/edje/Edje.h index 015dcad432..ccace36e1a 100644 --- a/src/lib/edje/Edje.h +++ b/src/lib/edje/Edje.h @@ -152,23 +152,23 @@ More examples can be found at @ref edje_examples. /** @example embryo_custom_state.edc -This example show how to create a custom state from embryo. Clicking on the +This example shows how to create a custom state from embryo. Clicking on the 3 labels will rotate the object in the given direction. @example embryo_pong.edc Super-simple Pong implementation in pure embryo. @example embryo_run_program.edc -This example show how to run an edje program from embryo code. +This example shows how to run an edje program from embryo code. @example embryo_set_state.edc -This example show how to change the state of a part from embryo code. +This example shows how to change the state of a part from embryo code. @example embryo_set_text.edc -This example show how to set the text in TEXT part from embryo code. +This example shows how to set the text in TEXT part from embryo code. @example embryo_timer.edc -This example show the usage of timers in embryo. +This example shows the usage of timers in embryo. @example external_elm_anchorblock.edc This example use an elementary anchorblock and a button to animate the text. @@ -177,20 +177,20 @@ This example use an elementary anchorblock and a button to animate the text. This example create some elementary buttons and do some actions on user click. @example external_elm_check.edc -This example show EXTERNAL checkbox in action. +This example shows EXTERNAL checkbox in action. @example external_elm_panes.edc -This example show EXTERNAL elementary panes in action. +This example shows EXTERNAL elementary panes in action. @example external_emotion_elm.edc Super-concise video player example using Edje/Emotion/Elementary. @example lua_script.edc -This example show the usage of lua scripting to create and animate some +This example shows the usage of lua scripting to create and animate some objects in the canvas. @example toggle_using_filter.edc -This example show how to toggle the state of a part using the 'filter' +This example shows how to toggle the state of a part using the 'filter' param in edje programs */ -- 2.34.1