From 21454f86369e3290a4667037263399b1217d74b6 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 27 Mar 2008 16:01:53 -0600 Subject: [PATCH] when negating scalar src args, use NEGATE_XYZW, not NEGATE_X This makes things easier on the back-end when generating GPU code. cherry-picked from gallium-0.1 --- src/mesa/shader/arbprogparse.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 1a3d232..c55f2aa 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -2598,7 +2598,7 @@ parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, GLboolean isRelOffset; /* Grab the sign */ - negate = (parse_sign (inst) == -1) ? 0xf : 0x0; + negate = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) @@ -2655,7 +2655,7 @@ parse_fp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst, GLboolean IsRelOffset; /* Grab the sign */ - Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0; + Negate = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset)) @@ -3143,7 +3143,7 @@ parse_vp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, GLboolean isRelOffset; /* Grab the sign */ - negateMask = (parse_sign (inst) == -1) ? 0xf : 0x0; + negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ if (parse_src_reg (ctx, inst, vc_head, program, &file, &index, &isRelOffset)) @@ -3170,12 +3170,12 @@ parse_vp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst, { enum register_file File; GLint Index; - GLubyte Negate; + GLubyte negateMask; GLubyte Swizzle[4]; GLboolean IsRelOffset; /* Grab the sign */ - Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0; + negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset)) @@ -3187,7 +3187,7 @@ parse_vp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst, reg->File = File; reg->Index = Index; reg->Swizzle = (Swizzle[0] << 0); - reg->NegateBase = Negate; + reg->NegateBase = negateMask; reg->RelAddr = IsRelOffset; return 0; } -- 2.7.4