From 1fdbddf3d06656eea41db16182e4ba6f056b476a Mon Sep 17 00:00:00 2001 From: Pyry Haulos Date: Wed, 19 Nov 2014 11:31:46 -0800 Subject: [PATCH] DO NOT MERGE: Add cube gather tests that avoid corners; remove D32F from mustpass This change adds new no_corners sub-groups to cube map texture gather tests. Tests in those groups don't sample around cube map corners, avoiding a HW issue on certain GPUs. All new tests are included in MR1 mustpass. GL_DEPTH_COMPONENT32F cube gather cases that sample around corners are removed from mustpass list as being too strict to enforce in the L timeframe. Additionally this resolves a bug with filling mipmap levels high up in the mipmap chain in gather tests. Bug: 18434194 Change-Id: Ib1635aefba4f1d64a15d22e481b79229573a64a7 --- android/cts/com.drawelements.deqp.gles31.xml | 45 +++++-- android/cts/es31-mustpass-2014.2.9-2014-10-24.txt | 45 ++++--- .../gles31/functional/es31fTextureGatherTests.cpp | 130 ++++++++++++--------- 3 files changed, 144 insertions(+), 76 deletions(-) diff --git a/android/cts/com.drawelements.deqp.gles31.xml b/android/cts/com.drawelements.deqp.gles31.xml index a725690..791c308 100644 --- a/android/cts/com.drawelements.deqp.gles31.xml +++ b/android/cts/com.drawelements.deqp.gles31.xml @@ -11508,6 +11508,18 @@ + + + + + + + + + + + + @@ -11534,6 +11546,18 @@ + + + + + + + + + + + + @@ -11557,6 +11581,18 @@ + + + + + + + + + + + + @@ -11570,6 +11606,7 @@ + @@ -11594,13 +11631,7 @@ - - - - - - - + diff --git a/android/cts/es31-mustpass-2014.2.9-2014-10-24.txt b/android/cts/es31-mustpass-2014.2.9-2014-10-24.txt index e9fe894..192cd2c 100644 --- a/android/cts/es31-mustpass-2014.2.9-2014-10-24.txt +++ b/android/cts/es31-mustpass-2014.2.9-2014-10-24.txt @@ -10042,6 +10042,12 @@ dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.size_pot.mirrored_repeat_ dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.size_npot.clamp_to_edge_repeat dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.size_npot.repeat_mirrored_repeat dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.size_npot.mirrored_repeat_clamp_to_edge +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.mirrored_repeat_clamp_to_edge +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_npot.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_npot.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_npot.mirrored_repeat_clamp_to_edge dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.texture_swizzle.green_blue_alpha_zero dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.texture_swizzle.blue_alpha_zero_one dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.texture_swizzle.alpha_zero_one_red @@ -10056,6 +10062,12 @@ dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.size_pot.mirrored_repea dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.size_npot.clamp_to_edge_repeat dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.size_npot.repeat_mirrored_repeat dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.mirrored_repeat_clamp_to_edge +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_npot.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_npot.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_npot.mirrored_repeat_clamp_to_edge dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.green_blue_alpha_zero dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.blue_alpha_zero_one dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.alpha_zero_one_red @@ -10069,6 +10081,12 @@ dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.size_pot.mirrored_repeat dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.size_npot.clamp_to_edge_repeat dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.size_npot.repeat_mirrored_repeat dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.size_npot.mirrored_repeat_clamp_to_edge +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.mirrored_repeat_clamp_to_edge +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_npot.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_npot.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_npot.mirrored_repeat_clamp_to_edge dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.green_blue_alpha_zero dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.blue_alpha_zero_one dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.alpha_zero_one_red @@ -10076,21 +10094,18 @@ dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.zero_one dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.one_red_green_blue dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.base_level.level_1 dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.base_level.level_2 -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1 -dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2 +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_less.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_less.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_less.mirrored_repeat_clamp_to_edge +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_greater.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_greater.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_pot.compare_greater.mirrored_repeat_clamp_to_edge +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_less.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_less.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_less.mirrored_repeat_clamp_to_edge +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_greater.clamp_to_edge_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_greater.repeat_mirrored_repeat +dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.no_corners.size_npot.compare_greater.mirrored_repeat_clamp_to_edge dEQP-GLES31.functional.texture.gather.offset.min_required_offset.2d.rgba8.size_pot.clamp_to_edge_repeat dEQP-GLES31.functional.texture.gather.offset.min_required_offset.2d.rgba8.size_npot.clamp_to_edge_repeat dEQP-GLES31.functional.texture.gather.offset.min_required_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat diff --git a/modules/gles31/functional/es31fTextureGatherTests.cpp b/modules/gles31/functional/es31fTextureGatherTests.cpp index a35444c..74e6354 100644 --- a/modules/gles31/functional/es31fTextureGatherTests.cpp +++ b/modules/gles31/functional/es31fTextureGatherTests.cpp @@ -85,8 +85,8 @@ static inline int divRoundToZero (int a, int b) static void fillWithRandomColorTiles (const PixelBufferAccess& dst, const Vec4& minVal, const Vec4& maxVal, deUint32 seed) { - const int numCols = 7; - const int numRows = 5; + const int numCols = dst.getWidth() >= 7 ? 7 : dst.getWidth(); + const int numRows = dst.getHeight() >= 5 ? 5 : dst.getHeight(); de::Random rnd (seed); for (int slice = 0; slice < dst.getDepth(); slice++) @@ -751,6 +751,12 @@ enum GatherType GATHERTYPE_LAST }; +enum GatherCaseFlags +{ + GATHERCASE_MIPMAP_INCOMPLETE = (1<<0), //!< Excercise special case of sampling mipmap-incomplete texture + GATHERCASE_DONT_SAMPLE_CUBE_CORNERS = (1<<1) //!< For cube map cases: do not sample cube corners +}; + static inline const char* gatherTypeName (GatherType type) { switch (type) @@ -950,7 +956,7 @@ public: tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, - bool mipmapIncomplete); + deUint32 flags); void init (void); void deinit (void); @@ -982,7 +988,7 @@ protected: const tcu::Sampler::FilterMode m_minFilter; const tcu::Sampler::FilterMode m_magFilter; const int m_baseLevel; - const bool m_mipmapIncomplete; + const deUint32 m_flags; private: enum @@ -1024,7 +1030,7 @@ TextureGatherCase::TextureGatherCase (Context& context, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, - bool mipmapIncomplete) + deUint32 flags) : TestCase (context, name, description) , m_gatherType (gatherType) , m_offsetSize (offsetSize) @@ -1036,7 +1042,7 @@ TextureGatherCase::TextureGatherCase (Context& context, , m_minFilter (minFilter) , m_magFilter (magFilter) , m_baseLevel (baseLevel) - , m_mipmapIncomplete (mipmapIncomplete) + , m_flags (flags) , m_textureType (textureType) , m_colorBufferFormat (tcu::TextureFormat(tcu::TextureFormat::RGBA, isDepthFormat(textureFormat) ? tcu::TextureFormat::UNORM_INT8 : textureFormat.type)) @@ -1051,8 +1057,9 @@ TextureGatherCase::TextureGatherCase (Context& context, m_colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT16); DE_ASSERT(glu::isGLInternalColorFormatFilterable(glu::getInternalFormat(m_colorBufferFormat)) || (m_magFilter == tcu::Sampler::NEAREST && (m_minFilter == tcu::Sampler::NEAREST || m_minFilter == tcu::Sampler::NEAREST_MIPMAP_NEAREST))); - DE_ASSERT(isMipmapFilter(m_minFilter) || !m_mipmapIncomplete); - DE_ASSERT(!(m_mipmapIncomplete && isDepthFormat(m_textureFormat))); // It's not clear what shadow textures should return when incomplete. + DE_ASSERT(isMipmapFilter(m_minFilter) || !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE)); + DE_ASSERT(m_textureType == TEXTURETYPE_CUBE || !(m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS)); + DE_ASSERT(!((m_flags & GATHERCASE_MIPMAP_INCOMPLETE) && isDepthFormat(m_textureFormat))); // It's not clear what shadow textures should return when incomplete. } IVec2 TextureGatherCase::getOffsetRange (void) const @@ -1306,7 +1313,7 @@ void TextureGatherCase::init (void) << TestLog::Message << "Minification and magnification filter modes are " << glu::getTextureFilterName(glu::getGLFilterMode(m_minFilter)) << " and " << glu::getTextureFilterName(glu::getGLFilterMode(m_magFilter)) << ", respectively " - << (m_mipmapIncomplete ? + << ((m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? "(note that they cause the texture to be incomplete)" : "(note that they should have no effect on gather result)") << TestLog::EndMessage @@ -1448,7 +1455,7 @@ bool TextureGatherCase::verify (const ConstPixelBufferAccess& rendered, { TestLog& log = m_testCtx.getLog(); - if (m_mipmapIncomplete) + if (m_flags & GATHERCASE_MIPMAP_INCOMPLETE) { const int componentNdx = de::max(0, gatherArgs.componentNdx); const Vec4 incompleteColor (0.0f, 0.0f, 0.0f, 1.0f); @@ -1623,9 +1630,9 @@ public: tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, - bool mipmapIncomplete, + deUint32 flags, const IVec2& textureSize) - : TextureGatherCase (context, name, description, TEXTURETYPE_2D, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete) + : TextureGatherCase (context, name, description, TEXTURETYPE_2D, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags) , m_textureSize (textureSize) , m_swizzledTexture (tcu::TextureFormat(), 1, 1) { @@ -1671,7 +1678,7 @@ void TextureGather2DCase::createAndUploadTexture (void) { tcu::Texture2D& refTexture = m_texture->getRefTexture(); const int levelBegin = m_baseLevel; - const int levelEnd = isMipmapFilter(m_minFilter) && !m_mipmapIncomplete ? refTexture.getNumLevels() : m_baseLevel+1; + const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1; DE_ASSERT(m_baseLevel < refTexture.getNumLevels()); for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) @@ -1713,9 +1720,9 @@ public: tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, - bool mipmapIncomplete, + deUint32 flags, const IVec3& textureSize) - : TextureGatherCase (context, name, description, TEXTURETYPE_2D_ARRAY, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete) + : TextureGatherCase (context, name, description, TEXTURETYPE_2D_ARRAY, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags) , m_textureSize (textureSize) , m_swizzledTexture (tcu::TextureFormat(), 1, 1, 1) { @@ -1798,7 +1805,7 @@ void TextureGather2DArrayCase::createAndUploadTexture (void) { tcu::Texture2DArray& refTexture = m_texture->getRefTexture(); const int levelBegin = m_baseLevel; - const int levelEnd = isMipmapFilter(m_minFilter) && !m_mipmapIncomplete ? refTexture.getNumLevels() : m_baseLevel+1; + const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1; DE_ASSERT(m_baseLevel < refTexture.getNumLevels()); for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) @@ -1845,9 +1852,9 @@ public: tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, - bool mipmapIncomplete, + deUint32 flags, int textureSize) - : TextureGatherCase (context, name, description, TEXTURETYPE_CUBE, GATHERTYPE_BASIC, OFFSETSIZE_NONE, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete) + : TextureGatherCase (context, name, description, TEXTURETYPE_CUBE, GATHERTYPE_BASIC, OFFSETSIZE_NONE, textureFormat, shadowCompareMode, wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags) , m_textureSize (textureSize) , m_swizzledTexture (tcu::TextureFormat(), 1) { @@ -1877,8 +1884,11 @@ private: vector TextureGatherCubeCase::computeQuadTexCoord (int iterationNdx) const { - vector res; - gls::TextureTestUtil::computeQuadTexCoordCube(res, m_iterations[iterationNdx].face, Vec2(-1.2f), Vec2(1.2f)); + const bool corners = (m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS) == 0; + const Vec2 minC = corners ? Vec2(-1.2f) : Vec2(-0.6f, -1.2f); + const Vec2 maxC = corners ? Vec2( 1.2f) : Vec2( 0.6f, 1.2f); + vector res; + gls::TextureTestUtil::computeQuadTexCoordCube(res, m_iterations[iterationNdx].face, minC, maxC); return res; } @@ -1931,7 +1941,7 @@ void TextureGatherCubeCase::createAndUploadTexture (void) { tcu::TextureCube& refTexture = m_texture->getRefTexture(); const int levelBegin = m_baseLevel; - const int levelEnd = isMipmapFilter(m_minFilter) && !m_mipmapIncomplete ? refTexture.getNumLevels() : m_baseLevel+1; + const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() : m_baseLevel+1; DE_ASSERT(m_baseLevel < refTexture.getNumLevels()); for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) @@ -1983,23 +1993,23 @@ static inline TextureGatherCase* makeTextureGatherCase (TextureType textureT tcu::Sampler::FilterMode magFilter, int baseLevel, const IVec3& textureSize, - bool mipmapIncomplete = false) + deUint32 flags = 0) { switch (textureType) { case TEXTURETYPE_2D: return new TextureGather2DCase(context, name, description, gatherType, offsetSize, textureFormat, shadowCompareMode, - wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete, textureSize.swizzle(0, 1)); + wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags, textureSize.swizzle(0, 1)); case TEXTURETYPE_2D_ARRAY: return new TextureGather2DArrayCase(context, name, description, gatherType, offsetSize, textureFormat, shadowCompareMode, - wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete, textureSize); + wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags, textureSize); case TEXTURETYPE_CUBE: DE_ASSERT(gatherType == GATHERTYPE_BASIC); DE_ASSERT(offsetSize == OFFSETSIZE_NONE); return new TextureGatherCubeCase(context, name, description, textureFormat, shadowCompareMode, - wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, mipmapIncomplete, textureSize.x()); + wrapS, wrapT, texSwizzle, minFilter, magFilter, baseLevel, flags, textureSize.x()); default: DE_ASSERT(false); @@ -2116,43 +2126,55 @@ void TextureGatherTests::init (void) TestCaseGroup* const formatGroup = new TestCaseGroup(m_context, formats[formatNdx].name, ""); textureTypeGroup->addChild(formatGroup); - for (int textureSizeNdx = 0; textureSizeNdx < DE_LENGTH_OF_ARRAY(textureSizes); textureSizeNdx++) + for (int noCornersI = 0; noCornersI <= (textureType == TEXTURETYPE_CUBE)?1:0; noCornersI++) { - const IVec3& textureSize = textureSizes[textureSizeNdx].size; - TestCaseGroup* const textureSizeGroup = new TestCaseGroup(m_context, textureSizes[textureSizeNdx].name, ""); - formatGroup->addChild(textureSizeGroup); + const bool noCorners = noCornersI!= 0; + TestCaseGroup* const cornersGroup = noCorners + ? new TestCaseGroup(m_context, "no_corners", "Test case variants that don't sample around cube map corners") + : formatGroup; + + if (formatGroup != cornersGroup) + formatGroup->addChild(cornersGroup); - for (int compareModeI = 0; compareModeI < tcu::Sampler::COMPAREMODE_LAST; compareModeI++) + for (int textureSizeNdx = 0; textureSizeNdx < DE_LENGTH_OF_ARRAY(textureSizes); textureSizeNdx++) { - const tcu::Sampler::CompareMode compareMode = (tcu::Sampler::CompareMode)compareModeI; + const IVec3& textureSize = textureSizes[textureSizeNdx].size; + TestCaseGroup* const textureSizeGroup = new TestCaseGroup(m_context, textureSizes[textureSizeNdx].name, ""); + cornersGroup->addChild(textureSizeGroup); + + for (int compareModeI = 0; compareModeI < tcu::Sampler::COMPAREMODE_LAST; compareModeI++) + { + const tcu::Sampler::CompareMode compareMode = (tcu::Sampler::CompareMode)compareModeI; - if ((compareMode != tcu::Sampler::COMPAREMODE_NONE) != isDepthFormat(format)) - continue; + if ((compareMode != tcu::Sampler::COMPAREMODE_NONE) != isDepthFormat(format)) + continue; - if (compareMode != tcu::Sampler::COMPAREMODE_NONE && - compareMode != tcu::Sampler::COMPAREMODE_LESS && - compareMode != tcu::Sampler::COMPAREMODE_GREATER) - continue; + if (compareMode != tcu::Sampler::COMPAREMODE_NONE && + compareMode != tcu::Sampler::COMPAREMODE_LESS && + compareMode != tcu::Sampler::COMPAREMODE_GREATER) + continue; - TestCaseGroup* const compareModeGroup = compareMode == tcu::Sampler::COMPAREMODE_NONE ? - textureSizeGroup : - new TestCaseGroup(m_context, - (string() + "compare_" + compareModeName(compareMode)).c_str(), - ""); - if (compareModeGroup != textureSizeGroup) - textureSizeGroup->addChild(compareModeGroup); + TestCaseGroup* const compareModeGroup = compareMode == tcu::Sampler::COMPAREMODE_NONE ? + textureSizeGroup : + new TestCaseGroup(m_context, + (string() + "compare_" + compareModeName(compareMode)).c_str(), + ""); + if (compareModeGroup != textureSizeGroup) + textureSizeGroup->addChild(compareModeGroup); - for (int wrapCaseNdx = 0; wrapCaseNdx < DE_LENGTH_OF_ARRAY(wrapModes); wrapCaseNdx++) - { - const int wrapSNdx = wrapCaseNdx; - const int wrapTNdx = (wrapCaseNdx + 1) % DE_LENGTH_OF_ARRAY(wrapModes); - const tcu::Sampler::WrapMode wrapS = wrapModes[wrapSNdx].mode; - const tcu::Sampler::WrapMode wrapT = wrapModes[wrapTNdx].mode; + for (int wrapCaseNdx = 0; wrapCaseNdx < DE_LENGTH_OF_ARRAY(wrapModes); wrapCaseNdx++) + { + const int wrapSNdx = wrapCaseNdx; + const int wrapTNdx = (wrapCaseNdx + 1) % DE_LENGTH_OF_ARRAY(wrapModes); + const tcu::Sampler::WrapMode wrapS = wrapModes[wrapSNdx].mode; + const tcu::Sampler::WrapMode wrapT = wrapModes[wrapTNdx].mode; - const string caseName = string() + wrapModes[wrapSNdx].name + "_" + wrapModes[wrapTNdx].name; + const string caseName = string() + wrapModes[wrapSNdx].name + "_" + wrapModes[wrapTNdx].name; - compareModeGroup->addChild(makeTextureGatherCase(textureType, m_context, caseName.c_str(), "", gatherType, offsetSize, format, compareMode, wrapS, wrapT, - MaybeTextureSwizzle::createNoneTextureSwizzle(), tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, 0, textureSize)); + compareModeGroup->addChild(makeTextureGatherCase(textureType, m_context, caseName.c_str(), "", gatherType, offsetSize, format, compareMode, wrapS, wrapT, + MaybeTextureSwizzle::createNoneTextureSwizzle(), tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, 0, textureSize, + noCorners ? GATHERCASE_DONT_SAMPLE_CUBE_CORNERS : 0)); + } } } } @@ -2255,7 +2277,7 @@ void TextureGatherTests::init (void) incompleteGroup->addChild(makeTextureGatherCase(textureType, m_context, "mipmap_incomplete", "", gatherType, offsetSize, format, compareMode, tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL, MaybeTextureSwizzle::createNoneTextureSwizzle(), tcu::Sampler::NEAREST_MIPMAP_NEAREST, tcu::Sampler::NEAREST, - 0, IVec3(64, 64, 3), true /* Mipmap-incomplete */)); + 0, IVec3(64, 64, 3), GATHERCASE_MIPMAP_INCOMPLETE)); } } } -- 2.7.4