From 1c181a7eff96816b5d72ea5daab5818eef0ebc60 Mon Sep 17 00:00:00 2001 From: Corbin Simpson Date: Sun, 15 Nov 2009 05:25:15 +0100 Subject: [PATCH] r300g: Begin separating HW TCL and SW TCL state and setup. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit This patch removes draw_context entirely from the HW TCL path and cleans up a few other things along the way. Hopefully, nothing got broken. Thanks to Marek Olšák for testing, review, and pointing out my bugs. :3 --- src/gallium/drivers/r300/r300_context.c | 31 ++--- src/gallium/drivers/r300/r300_render.c | 4 - src/gallium/drivers/r300/r300_state.c | 8 +- src/gallium/drivers/r300/r300_state_derived.c | 192 +++++++++++++------------- src/gallium/drivers/r300/r300_vbo.c | 46 ------ src/gallium/drivers/r300/r300_vs.h | 3 - 6 files changed, 110 insertions(+), 174 deletions(-) diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index ae23329..26db536 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -123,15 +123,24 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->context.clear = r300_clear; - if (r300screen->caps->has_tcl) - { + if (r300screen->caps->has_tcl) { r300->context.draw_arrays = r300_draw_arrays; r300->context.draw_elements = r300_draw_elements; r300->context.draw_range_elements = r300_draw_range_elements; - } - else - { - assert(0); + } else { + r300->context.draw_arrays = r300_swtcl_draw_arrays; + r300->context.draw_elements = r300_draw_elements; + r300->context.draw_range_elements = r300_swtcl_draw_range_elements; + + /* Create a Draw. This is used for SW TCL. */ + r300->draw = draw_create(); + /* Enable our renderer. */ + draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); + /* Enable Draw's clipping. */ + draw_set_driver_clipping(r300->draw, FALSE); + /* Force Draw to never do viewport transform, since we can do + * transform in hardware, always. */ + draw_set_viewport_state(r300->draw, &r300_viewport_identity); } r300->context.is_texture_referenced = r300_is_texture_referenced; @@ -145,16 +154,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); r300->viewport_state = CALLOC_STRUCT(r300_viewport_state); - /* Create a Draw. This is used for vert collation and SW TCL. */ - r300->draw = draw_create(); - /* Enable our renderer. */ - draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); - /* Disable Draw's clipping if TCL is present. */ - draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl); - /* Force Draw to never do viewport transform, since (again) we can do - * transform in hardware, always. */ - draw_set_viewport_state(r300->draw, &r300_viewport_identity); - /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, PIPE_BUFFER_USAGE_VERTEX, 4096); diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 62e1456..4c5fb40 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -183,8 +183,6 @@ boolean r300_draw_range_elements(struct pipe_context* pipe, return FALSE; } - setup_vertex_attributes(r300); - setup_index_buffer(r300, indexBuffer, indexSize); r300_emit_dirty_state(r300); @@ -226,8 +224,6 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, return FALSE; } - setup_vertex_attributes(r300); - r300_emit_dirty_state(r300); r300_emit_aos(r300, start); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 00f10ff..5422a2c 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -714,9 +714,6 @@ static void* r300_create_vs_state(struct pipe_context* pipe, tgsi_scan_shader(shader->tokens, &vs->info); - /* Appease Draw. */ - vs->draw = draw_create_vertex_shader(r300->draw, shader); - return (void*)vs; } else { return draw_create_vertex_shader(r300->draw, shader); @@ -727,8 +724,6 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) { struct r300_context* r300 = r300_context(pipe); - draw_flush(r300->draw); - if (r300_screen(pipe->screen)->caps->has_tcl) { struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; @@ -739,10 +734,10 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) r300_translate_vertex_shader(r300, vs); } - draw_bind_vertex_shader(r300->draw, vs->draw); r300->vs = vs; r300->dirty_state |= R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS; } else { + draw_flush(r300->draw); draw_bind_vertex_shader(r300->draw, (struct draw_vertex_shader*)shader); } @@ -756,7 +751,6 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; rc_constants_destroy(&vs->code.constants); - draw_delete_vertex_shader(r300->draw, vs->draw); FREE((void*)vs->state.tokens); FREE(shader); } else { diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index b4d0eea..5aa4166 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -65,84 +65,43 @@ int r300_shader_key_compare(void* key1, void* key2) { static void r300_vs_tab_routes(struct r300_context* r300, struct r300_vertex_info* vformat) { - struct r300_screen* r300screen = r300_screen(r300->context.screen); struct vertex_info* vinfo = &vformat->vinfo; int* tab = vformat->vs_tab; boolean pos = FALSE, psize = FALSE, fog = FALSE; int i, texs = 0, cols = 0; - struct tgsi_shader_info* info; - - if (r300screen->caps->has_tcl) { - /* Use vertex shader to determine required routes. */ - info = &r300->vs->info; - } else { - /* Use fragment shader to determine required routes. */ - info = &r300->fs->info; - } + struct tgsi_shader_info* info = &r300->fs->info; - assert(info->num_inputs <= 16); + /* XXX One day we should figure out how to handle a different number of + * VS outputs and FS inputs, as well as a different number of vertex streams + * and VS inputs. It's definitely one of the sources of hardlocks. */ - if (!r300screen->caps->has_tcl || !r300->rs_state->enable_vte) - { - for (i = 0; i < info->num_inputs; i++) { - switch (r300->vs->code.inputs[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - tab[i] = 0; - break; - case TGSI_SEMANTIC_COLOR: - tab[i] = 2 + cols; - cols++; - break; - case TGSI_SEMANTIC_PSIZE: - assert(psize == FALSE); - psize = TRUE; - tab[i] = 15; - break; - case TGSI_SEMANTIC_FOG: - assert(fog == FALSE); - fog = TRUE; - /* Fall through */ - case TGSI_SEMANTIC_GENERIC: - tab[i] = 6 + texs; - texs++; - break; - default: - debug_printf("r300: Unknown vertex input %d\n", - info->input_semantic_name[i]); - break; - } - } - } - else - { - /* Just copy vert attribs over as-is. */ - for (i = 0; i < info->num_inputs; i++) { - tab[i] = i; - } - - for (i = 0; i < info->num_outputs; i++) { - switch (info->output_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - break; - case TGSI_SEMANTIC_COLOR: - cols++; - break; - case TGSI_SEMANTIC_PSIZE: - psize = TRUE; - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - /* Fall through */ - case TGSI_SEMANTIC_GENERIC: - texs++; - break; - default: - debug_printf("r300: Unknown vertex output %d\n", - info->output_semantic_name[i]); - break; - } + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = TRUE; + tab[i] = 0; + break; + case TGSI_SEMANTIC_COLOR: + tab[i] = 2 + cols; + cols++; + break; + case TGSI_SEMANTIC_PSIZE: + assert(psize == FALSE); + psize = TRUE; + tab[i] = 15; + break; + case TGSI_SEMANTIC_FOG: + assert(fog == FALSE); + fog = TRUE; + /* Fall through */ + case TGSI_SEMANTIC_GENERIC: + tab[i] = 6 + texs; + texs++; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; } } @@ -161,8 +120,7 @@ static void r300_vs_tab_routes(struct r300_context* r300, /* We need to add vertex position attribute only for SW TCL case, * for HW TCL case it could be generated by vertex shader */ - if (!pos && !r300screen->caps->has_tcl) { - debug_printf("r300: Forcing vertex position attribute emit...\n"); + if (!pos) { /* Make room for the position attribute * at the beginning of the tab. */ for (i = 15; i > 0; i--) { @@ -230,31 +188,66 @@ static void r300_vs_tab_routes(struct r300_context* r300, static void r300_vertex_psc(struct r300_context* r300, struct r300_vertex_info* vformat) { - struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct vertex_info* vinfo = &vformat->vinfo; - int* tab = vformat->vs_tab; uint16_t type, swizzle; enum pipe_format format; - unsigned i, attrib_count; + unsigned i; /* Vertex shaders have no semantics on their inputs, - * so PSC should just route stuff based on their info, + * so PSC should just route stuff based on the vertex elements, * and not on attrib information. */ - if (r300screen->caps->has_tcl) { - attrib_count = r300->vs->info.num_inputs; - DBG(r300, DBG_DRAW, "r300: routing %d attribs in psc for vs\n", - attrib_count); - } else { - attrib_count = vinfo->num_attribs; - DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); - for (i = 0; i < attrib_count; i++) { - DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," - " tab %d\n", vinfo->attrib[i].src_index, - vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, - tab[i]); + DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements" + " in psc\n", + r300->vs->info.num_inputs, + r300->vertex_element_count); + + for (i = 0; i < r300->vertex_element_count; i++) { + format = r300->vertex_element[i].src_format; + + type = r300_translate_vertex_data_type(format) | + (i << R300_DST_VEC_LOC_SHIFT); + swizzle = r300_translate_vertex_data_swizzle(format); + + if (i % 2) { + vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; + } else { + vformat->vap_prog_stream_cntl[i >> 1] |= type; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; } } + + assert(i <= 15); + + /* Set the last vector in the PSC. */ + if (i) { + i -= 1; + } + vformat->vap_prog_stream_cntl[i >> 1] |= + (R300_LAST_VEC << (i & 1 ? 16 : 0)); +} + +/* Update the PSC tables for SW TCL, using Draw. */ +static void r300_swtcl_vertex_psc(struct r300_context* r300, + struct r300_vertex_info* vformat) +{ + struct vertex_info* vinfo = &vformat->vinfo; + int* tab = vformat->vs_tab; + uint16_t type, swizzle; + enum pipe_format format; + unsigned i, attrib_count; + + /* For each Draw attribute, route it to the fragment shader according + * to the tab. */ + attrib_count = vinfo->num_attribs; + DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); + for (i = 0; i < attrib_count; i++) { + DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," + " tab %d\n", vinfo->attrib[i].src_index, + vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, + tab[i]); + } + for (i = 0; i < attrib_count; i++) { /* Make sure we have a proper destination for our attribute. */ assert(tab[i] != -1); @@ -272,12 +265,10 @@ static void r300_vertex_psc(struct r300_context* r300, /* Add the attribute to the PSC table. */ if (i & 1) { vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; - vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; } else { - vformat->vap_prog_stream_cntl[i >> 1] |= type << 0; - - vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 0; + vformat->vap_prog_stream_cntl[i >> 1] |= type; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; } } @@ -505,7 +496,13 @@ static void r300_update_derived_shader_state(struct r300_context* r300) } r300_vs_tab_routes(r300, vformat); - r300_vertex_psc(r300, vformat); + + if (r300screen->caps->has_tcl) { + r300_vertex_psc(r300, vformat); + } else { + r300_swtcl_vertex_psc(r300, vformat); + } + r300_update_fs_tab(r300, vformat); r300_update_rs_block(r300, rs_block); @@ -553,8 +550,7 @@ static void r300_update_ztop(struct r300_context* r300) void r300_update_derived_state(struct r300_context* r300) { - /* XXX */ - if (TRUE || r300->dirty_state & + if (r300->dirty_state & (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) { r300_update_derived_shader_state(r300); } diff --git a/src/gallium/drivers/r300/r300_vbo.c b/src/gallium/drivers/r300/r300_vbo.c index a6a1596..6ebaf71 100644 --- a/src/gallium/drivers/r300/r300_vbo.c +++ b/src/gallium/drivers/r300/r300_vbo.c @@ -34,52 +34,6 @@ #include "r300_reg.h" #include "r300_winsys.h" -static INLINE void setup_vertex_attribute(struct r300_vertex_info *vinfo, - struct pipe_vertex_element *vert_elem, - unsigned attr_num) -{ - uint16_t hw_fmt1, hw_fmt2; - - hw_fmt1 = r300_translate_vertex_data_type(vert_elem->src_format) | - (attr_num << R300_DST_VEC_LOC_SHIFT); - hw_fmt2 = r300_translate_vertex_data_swizzle(vert_elem->src_format); - - if (attr_num % 2 == 0) - { - vinfo->vap_prog_stream_cntl[attr_num >> 1] = hw_fmt1; - vinfo->vap_prog_stream_cntl_ext[attr_num >> 1] = hw_fmt2; - } - else - { - vinfo->vap_prog_stream_cntl[attr_num >> 1] |= hw_fmt1 << 16; - vinfo->vap_prog_stream_cntl_ext[attr_num >> 1] |= hw_fmt2 << 16; - } -} - -static void finish_vertex_attribs_setup(struct r300_vertex_info *vinfo, - unsigned attribs_num) -{ - uint32_t last_vec_bit = (attribs_num % 2 == 0) ? - (R300_LAST_VEC << 16) : R300_LAST_VEC; - - assert(attribs_num > 0 && attribs_num <= 16); - vinfo->vap_prog_stream_cntl[(attribs_num - 1) >> 1] |= last_vec_bit; -} - -void setup_vertex_attributes(struct r300_context *r300) -{ - struct pipe_vertex_element *vert_elem; - int i; - - for (i = 0; i < r300->vertex_element_count; i++) { - vert_elem = &r300->vertex_element[i]; - setup_vertex_attribute(r300->vertex_info, vert_elem, i); - } - - finish_vertex_attribs_setup(r300->vertex_info, - r300->vertex_element_count); -} - static INLINE int get_buffer_offset(struct r300_context *r300, unsigned int buf_nr, unsigned int elem_offset) diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 2a4ce31..00b02bf 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -35,9 +35,6 @@ struct r300_vertex_shader { struct pipe_shader_state state; struct tgsi_shader_info info; - /* Fallback shader, because Draw has issues */ - struct draw_vertex_shader* draw; - /* Has this shader been translated yet? */ boolean translated; -- 2.7.4