From 1b9990e37333076fdc112295ae09193bbe8d57db Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Tue, 20 Jan 2015 17:50:15 +0200 Subject: [PATCH] mesa: Implement image uniform queries. Reviewed-by: Matt Turner --- src/mesa/main/uniform_query.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index 3e857ed..728bd1b 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -347,7 +347,8 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location, && (uni->type->base_type == GLSL_TYPE_INT || uni->type->base_type == GLSL_TYPE_UINT - || uni->type->base_type == GLSL_TYPE_SAMPLER))) { + || uni->type->base_type == GLSL_TYPE_SAMPLER + || uni->type->base_type == GLSL_TYPE_IMAGE))) { memcpy(paramsOut, src, bytes); } else { union gl_constant_value *const dst = @@ -366,6 +367,7 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location, break; case GLSL_TYPE_INT: case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: dst[i].f = (float) src[i].i; break; case GLSL_TYPE_BOOL: -- 2.7.4