From 19d90d70cb9d91fbd4f0ae19c28d986db2de671d Mon Sep 17 00:00:00 2001 From: Piotr Byszewski Date: Tue, 19 Sep 2017 13:58:53 +0200 Subject: [PATCH] Fix UniformBlockPrecisionMatching test Fixed an issue that resulted in omiting second set of shaders (first set was tested twice). Components: OpenGL Affects: KHR-GLES3.shaders.uniform_block.common.precision_matching Change-Id: I44205f66cd5672692fc46f4db91801b86aa8ff74 --- external/openglcts/modules/common/glcUniformBlockTests.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/external/openglcts/modules/common/glcUniformBlockTests.cpp b/external/openglcts/modules/common/glcUniformBlockTests.cpp index b8cd0bc..be6c252 100644 --- a/external/openglcts/modules/common/glcUniformBlockTests.cpp +++ b/external/openglcts/modules/common/glcUniformBlockTests.cpp @@ -620,7 +620,7 @@ public: const glw::GLuint p = gl.createProgram(); const std::string version = glu::getGLSLVersionDeclaration(m_glslVersion); - static const struct + const struct { const char* name; const std::string& body; -- 2.7.4