From 1514ebbb19d92d44b595596492ab52078f24565e Mon Sep 17 00:00:00 2001 From: =?utf8?q?Mika=20Isoj=C3=A4rvi?= Date: Tue, 17 Feb 2015 16:13:03 -0800 Subject: [PATCH] Fix glDrawArrays() calls in EGLImage tests. EGLImage format tests were calling glDrawArrays with total number of components instead of number of vertices. Bug: 19410119 Change-Id: I80365bbca24cc22674267d0a7945e559652941b2 --- modules/egl/teglImageFormatTests.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/egl/teglImageFormatTests.cpp b/modules/egl/teglImageFormatTests.cpp index abd65f6..0a5b423 100644 --- a/modules/egl/teglImageFormatTests.cpp +++ b/modules/egl/teglImageFormatTests.cpp @@ -420,7 +420,7 @@ bool GLES2ImageApi::RenderTexture2D::invokeGLES2 (GLES2ImageApi& api, MovePtr