From 14f03978ed0e9b10a3f56668bc42dbb39537bb58 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Fri, 12 Apr 2019 08:53:36 +0200 Subject: [PATCH] radv: enable VK_KHR_shader_float16_int8 Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_device.c | 2 +- src/amd/vulkan/radv_shader.c | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index dacaac1..c517b56 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -902,7 +902,7 @@ void radv_GetPhysicalDeviceFeatures2( VkPhysicalDeviceFloat16Int8FeaturesKHR *features = (VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext; bool enabled = pdevice->rad_info.chip_class >= VI; - features->shaderFloat16 = VK_FALSE; + features->shaderFloat16 = enabled && HAVE_LLVM >= 0x0800; features->shaderInt8 = enabled; break; } diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 7cde5e7..898195a 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -252,6 +252,7 @@ radv_shader_compile_to_nir(struct radv_device *device, .variable_pointers = true, .storage_8bit = true, .int8 = true, + .float16 = true, }, .ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), .ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), -- 2.7.4