From 12c411504ca86341f8b96c349c15413ee198cc71 Mon Sep 17 00:00:00 2001 From: Carl Worth Date: Fri, 18 Jun 2010 17:52:59 -0700 Subject: [PATCH] Close memory leaks in glsl_type (constructor and get_array_instance) Add a talloc ctx to both get_array_instance and the glsl_type constructor in order to be able to call talloc_size instead of malloc. This fix now makes glsl-orangebook-ch06-bump.frag 99.99% leak free: total heap usage: 55,623 allocs, 55,615 Only 8 missing frees now. --- ast_function.cpp | 3 ++- ast_to_hir.cpp | 5 +++-- glsl_types.cpp | 11 ++++++----- glsl_types.h | 5 +++-- ir_reader.cpp | 2 +- ir_variable.cpp | 17 ++++++++++------- 6 files changed, 25 insertions(+), 18 deletions(-) diff --git a/ast_function.cpp b/ast_function.cpp index 9550d4d..761af00 100644 --- a/ast_function.cpp +++ b/ast_function.cpp @@ -279,7 +279,8 @@ process_array_constructor(exec_list *instructions, if (constructor_type->length == 0) { constructor_type = - glsl_type::get_array_instance(constructor_type->element_type(), + glsl_type::get_array_instance(state, + constructor_type->element_type(), parameter_count); assert(constructor_type != NULL); assert(constructor_type->length == parameter_count); diff --git a/ast_to_hir.cpp b/ast_to_hir.cpp index eafc9e8..38e344f 100644 --- a/ast_to_hir.cpp +++ b/ast_to_hir.cpp @@ -506,7 +506,8 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, var->max_array_access); } - var->type = glsl_type::get_array_instance(lhs->type->element_type(), + var->type = glsl_type::get_array_instance(state, + lhs->type->element_type(), rhs->type->array_size()); } } @@ -1409,7 +1410,7 @@ process_array_type(const glsl_type *base, ast_node *array_size, } } - return glsl_type::get_array_instance(base, length); + return glsl_type::get_array_instance(state, base, length); } diff --git a/glsl_types.cpp b/glsl_types.cpp index 7dcb4a4..d1b9dc6 100644 --- a/glsl_types.cpp +++ b/glsl_types.cpp @@ -574,7 +574,7 @@ _mesa_glsl_initialize_constructors(exec_list *instructions, } -glsl_type::glsl_type(const glsl_type *array, unsigned length) : +glsl_type::glsl_type(void *ctx, const glsl_type *array, unsigned length) : base_type(GLSL_TYPE_ARRAY), sampler_dimensionality(0), sampler_shadow(0), sampler_array(0), sampler_type(0), @@ -588,7 +588,7 @@ glsl_type::glsl_type(const glsl_type *array, unsigned length) : * NUL. */ const unsigned name_length = strlen(array->name) + 10 + 3; - char *const n = (char *) malloc(name_length); + char *const n = (char *) talloc_size(ctx, name_length); if (length == 0) snprintf(n, name_length, "%s[]", array->name); @@ -691,9 +691,10 @@ glsl_type::array_key_hash(const void *a) const glsl_type * -glsl_type::get_array_instance(const glsl_type *base, unsigned array_size) +glsl_type::get_array_instance(void *ctx, const glsl_type *base, + unsigned array_size) { - const glsl_type key(base, array_size); + const glsl_type key(ctx, base, array_size); if (array_types == NULL) { array_types = hash_table_ctor(64, array_key_hash, array_key_compare); @@ -701,7 +702,7 @@ glsl_type::get_array_instance(const glsl_type *base, unsigned array_size) const glsl_type *t = (glsl_type *) hash_table_find(array_types, & key); if (t == NULL) { - t = new glsl_type(base, array_size); + t = new glsl_type(ctx, base, array_size); hash_table_insert(array_types, (void *) t, t); } diff --git a/glsl_types.h b/glsl_types.h index 939c173..baec763 100644 --- a/glsl_types.h +++ b/glsl_types.h @@ -198,7 +198,8 @@ struct glsl_type { /** * Get the instance of an array type */ - static const glsl_type *get_array_instance(const glsl_type *base, + static const glsl_type *get_array_instance(void *ctx, + const glsl_type *base, unsigned elements); /** @@ -387,7 +388,7 @@ private: /** * Constructor for array types */ - glsl_type(const glsl_type *array, unsigned length); + glsl_type(void *ctx, const glsl_type *array, unsigned length); /** Hash table containing the known array types. */ static struct hash_table *array_types; diff --git a/ir_reader.cpp b/ir_reader.cpp index d6985c4..7383c42 100644 --- a/ir_reader.cpp +++ b/ir_reader.cpp @@ -138,7 +138,7 @@ read_type(_mesa_glsl_parse_state *st, s_expression *expr) return NULL; } - return glsl_type::get_array_instance(base_type, size->value()); + return glsl_type::get_array_instance(st, base_type, size->value()); } else if (strcmp(type_sym->value(), "struct") == 0) { assert(false); // FINISHME } else { diff --git a/ir_variable.cpp b/ir_variable.cpp index fabd856..15a4a92 100644 --- a/ir_variable.cpp +++ b/ir_variable.cpp @@ -104,7 +104,7 @@ generate_110_uniforms(exec_list *instructions, * FINISHME: for now. */ const glsl_type *const mat4_array_type = - glsl_type::get_array_instance(glsl_type::mat4_type, 4); + glsl_type::get_array_instance(symtab, glsl_type::mat4_type, 4); add_variable("gl_TextureMatrix", ir_var_uniform, -1, mat4_array_type, instructions, symtab); @@ -122,7 +122,8 @@ generate_110_uniforms(exec_list *instructions, * FINISHME: at least 8, so hard-code 8 for now. */ const glsl_type *const light_source_array_type = - glsl_type::get_array_instance(symtab->get_type("gl_LightSourceParameters"), 8); + glsl_type::get_array_instance(symtab, + symtab->get_type("gl_LightSourceParameters"), 8); add_variable("gl_LightSource", ir_var_uniform, -1, light_source_array_type, instructions, symtab); @@ -157,7 +158,7 @@ generate_110_vs_variables(exec_list *instructions, * FINISHME: for now. */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(glsl_type::vec4_type, 4); + glsl_type::get_array_instance(symtab, glsl_type::vec4_type, 4); add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type, instructions, symtab); @@ -179,6 +180,7 @@ static void generate_130_vs_variables(exec_list *instructions, glsl_symbol_table *symtab) { + void *ctx = symtab; generate_120_vs_variables(instructions, symtab); for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) { @@ -190,7 +192,7 @@ generate_130_vs_variables(exec_list *instructions, * FINISHME: the value of GL_MAX_CLIP_DISTANCES. */ const glsl_type *const clip_distance_array_type = - glsl_type::get_array_instance(glsl_type::float_type, 8); + glsl_type::get_array_instance(ctx, glsl_type::float_type, 8); /* FINISHME: gl_ClipDistance needs a real location assigned. */ add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type, @@ -240,7 +242,7 @@ generate_110_fs_variables(exec_list *instructions, * FINISHME: for now. */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(glsl_type::vec4_type, 4); + glsl_type::get_array_instance(symtab, glsl_type::vec4_type, 4); add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type, instructions, symtab); @@ -256,7 +258,7 @@ generate_ARB_draw_buffers_fs_variables(exec_list *instructions, * FINISHME: at least 1, so hard-code 1 for now. */ const glsl_type *const vec4_array_type = - glsl_type::get_array_instance(glsl_type::vec4_type, 1); + glsl_type::get_array_instance(symtab, glsl_type::vec4_type, 1); ir_variable *const fd = add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0, @@ -279,13 +281,14 @@ static void generate_130_fs_variables(exec_list *instructions, glsl_symbol_table *symtab) { + void *ctx = symtab; generate_120_fs_variables(instructions, symtab); /* FINISHME: The size of this array is implementation dependent based on * FINISHME: the value of GL_MAX_CLIP_DISTANCES. */ const glsl_type *const clip_distance_array_type = - glsl_type::get_array_instance(glsl_type::float_type, 8); + glsl_type::get_array_instance(ctx, glsl_type::float_type, 8); /* FINISHME: gl_ClipDistance needs a real location assigned. */ add_variable("gl_ClipDistance", ir_var_in, -1, clip_distance_array_type, -- 2.7.4