From 10e8967b9b4e97a8974920ea1c8b0f66414ab384 Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Fri, 29 Nov 2019 10:58:53 +0100 Subject: [PATCH] v3dv: implement vkGetPhysicalDeviceFeatures For now we don't support any optional feature, we will turn them on as they get implemented. Part-of: --- src/broadcom/vulkan/v3dv_device.c | 60 ++++++++++++++++++++++++++++++++++++++- 1 file changed, 59 insertions(+), 1 deletion(-) diff --git a/src/broadcom/vulkan/v3dv_device.c b/src/broadcom/vulkan/v3dv_device.c index 0d0aab5..73d9deb 100644 --- a/src/broadcom/vulkan/v3dv_device.c +++ b/src/broadcom/vulkan/v3dv_device.c @@ -363,7 +363,65 @@ void v3dv_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures *pFeatures) { - /* FIXME: stub */ + memset(pFeatures, 0, sizeof(*pFeatures)); + + *pFeatures = (VkPhysicalDeviceFeatures) { + .robustBufferAccess = false, + .fullDrawIndexUint32 = false, + .imageCubeArray = false, + .independentBlend = false, + .geometryShader = false, + .tessellationShader = false, + .sampleRateShading = false, + .dualSrcBlend = false, + .logicOp = false, + .multiDrawIndirect = false, + .drawIndirectFirstInstance = false, + .depthClamp = false, + .depthBiasClamp = false, + .fillModeNonSolid = false, + .depthBounds = false, + .wideLines = false, + .largePoints = false, + .alphaToOne = false, + .multiViewport = false, + .samplerAnisotropy = false, + .textureCompressionETC2 = false, + .textureCompressionASTC_LDR = false, + .textureCompressionBC = false, + .occlusionQueryPrecise = false, + .pipelineStatisticsQuery = false, + .vertexPipelineStoresAndAtomics = false, + .fragmentStoresAndAtomics = false, + .shaderTessellationAndGeometryPointSize = false, + .shaderImageGatherExtended = false, + .shaderStorageImageExtendedFormats = false, + .shaderStorageImageMultisample = false, + .shaderStorageImageReadWithoutFormat = false, + .shaderStorageImageWriteWithoutFormat = false, + .shaderUniformBufferArrayDynamicIndexing = false, + .shaderSampledImageArrayDynamicIndexing = false, + .shaderStorageBufferArrayDynamicIndexing = false, + .shaderStorageImageArrayDynamicIndexing = false, + .shaderClipDistance = false, + .shaderCullDistance = false, + .shaderFloat64 = false, + .shaderInt64 = false, + .shaderInt16 = false, + .shaderResourceResidency = false, + .shaderResourceMinLod = false, + .sparseBinding = false, + .sparseResidencyBuffer = false, + .sparseResidencyImage2D = false, + .sparseResidencyImage3D = false, + .sparseResidency2Samples = false, + .sparseResidency4Samples = false, + .sparseResidency8Samples = false, + .sparseResidency16Samples = false, + .sparseResidencyAliased = false, + .variableMultisampleRate = false, + .inheritedQueries = false, + }; } static uint64_t -- 2.7.4