From 0de5e0f3fb0f3671a3ecec6ab4473f9131ecd0ae Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 14 Oct 2015 09:08:50 -0600 Subject: [PATCH] mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode() Changing the matrix mode alone has no effect on rendering and does not need to trigger a flush or state validation. Reviewed-by: Eric Anholt --- src/mesa/main/matrix.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 2b8016a..5ff5ac5 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -151,7 +151,6 @@ _mesa_MatrixMode( GLenum mode ) if (ctx->Transform.MatrixMode == mode && mode != GL_TEXTURE) return; - FLUSH_VERTICES(ctx, _NEW_TRANSFORM); switch (mode) { case GL_MODELVIEW: -- 2.7.4